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Names
High Resolution Textures w/o the High Resolution
Description
This is an experiment to see if the high resolution textures actually make better textures than the originals. I took all the textures from the JDTP, resized them to their original sizes and put them in this wad file. Some textures came out looking much better than others. BROWN96 for example looks great, while textures like BRNGRN got its ass kicked by the doom pallete, making it more gray than green. Nonetheless it gives doom a more unique look.
Filenames
hrtwthr.wad
Size
5.22 MB
MD5
4abc2513cbf2348310e923d8d9bd4892
SHA-1
d391359e06ce480e0fbfdaf12837e5970da32b13
WAD Type
PWAD
IWAD
STRIFE
Engine
HEXEN, STRIFE
Lumps
557
Maps
0
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Creative Commons License