Names
Higher (latest)
Description
The best thing about these levels is they're fairly straight-forward. That is there's no find the key, spend 20 minutes looking for where to use it, 20 seconds of death-dealing, find a secret switch and so on. That's not to say that this kind of level doesn't have its place, it does, but i don't design that. I've had enough of that from DOOM II. These levels (i think) are original. I haven't really played anything like them. Anyway, please see what you think, and let me know. NOTE: The above email address is mine only until the end of '95.
Filenames
higher.wad
Size
163.21 KB
MD5
e3888b4e5938f3eca1403247d6cbf0fd
SHA-1
f02a1d1fadb91e7af0db70541071f4d650313fce
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
44
Maps
4
 
MAP01, MAP02, MAP03, MAP04
================================================================
Title                   : Higher  (latest)
Filename                : HIGHER.WAD
Author                  : Me. (Oh, Paul)
Email Address           : q9110419@helios.usq.edu.au (till end '95)
Misc. Author Info       : Bored shitless student of info tech

Description             : The best thing about these levels is they're fairly
                                straight-forward.  That is there's no find 
                                the key, spend 20 minutes looking for where
                                to use it, 20 seconds of death-dealing, find 
                                a secret switch and so on.  That's not to say 
                                that this kind of level doesn't have its 
                                place, it does, but i don't design that.  
                                I've had enough of that from DOOM II.
                          These levels (i think) are original.  I haven't 
                                really played anything like them.  Anyway, 
                                please see what you think, and let me know.
                                NOTE:  The above email address is mine only
                                until the end of '95.

                             -------
                             P L O T
                             -------

                          OK.  You were one of the unlucky ones, you weren't
                                killed.  Trying to rid that sector of Caco-
                                demons was useless, and you knew it.  Command
                                HQ knew better and sent you in at the head of
                                a bunch of inexperienced soldiers, most of 
                                them useless.  All are dead. Except one who
                                was captured. You.

                          They've got you bricked up in a small room.  You      
                                thought you had an idea why.  After you found 
                                the pistol there you knew why.  Rumors had
                                infiltrated back to base that the Cacodemons
                                liked to play soldier bating with any captured
                                soldiers.  You know what's in store.

                          A feeling wells up in your gut you know to be fear.
                                You look at the tiny weapon in your hand and
                                groan.  You'll be lucky to take out one. All 
                                is lost.  You wait for death.

                          Visions of those red bastards killing killing killing
                                roar through your mind, slowly enraging you to
                                accept the inevitable.  Surfacing through 
                                these thoughts of death, however, is another 
                                thought, revenge.  Not with a pistol.  You'd
                                walk through hell for a shotgun.  Maybe you
                                will...
                  
                          NOTE:-  Level 3 is a bit more unprofessional than
                                  the rest.  It originally was a DOOM level.
                                  It's good however.  SO PLAY IT!!  Play them
                                  all.  You'll feel better.

                          HINTS:- (1) Play at least skill 3
                                  (2) DON'T CHEAT!!!!
                                  (3) There is no third hint
                                  (4) Or fourth


Additional Credits to   :   Queen, liFe, tHE UniVerSE ANd EverYthiNg
1+1================================================================2

* Play Information *

Game                    : DOOM II
Level #                 : 1, 2, 3 ,4
Single Player           : Yes
Cooperative 2-4 Player  : Yes, 4 players, but i haven't tested it
Deathmatch 2-4 Player   : No
Difficulty Settings     : Kind of, settings 1 & 2 i used for playtesting so 
                                there ain't much there in some parts. Boring
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : Err, i didn't have time to find something to let me 
                                replace the demos, i have however included a
                                separate demo of level 1 if you get stuck. To 
                                run it get in your DOOM2 directory and type:
                                
          doom2 -file <path of WAD dir>\higher.wad -playdemo level1.lmp

                                at the prompt.  If you keep your WADs in the 
                                DOOM2 directory, then u can omit the WAD path.
                                I think you have to have the lmp's (demos) in
                                your DOOM2 directory.

                                If any1 would be so good as to let me know 
                                how to add lmp's to a wad i'd be very happy

* Construction *

Base                    : New level from scratch
Editor(s) used          : DoomCad 5.1
Known Bugs              : Level 4 rarely crashes with a RMapPlane<?> error. 
                                Dunno why. Maybe its cos i have ceiling 
                                heights of over 10000.


* Copyright / Permissions *

Authors MAY use these levels as a base to build additional
levels.  Dunno why you'd wanna do that.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  Oh Yeah!

* Where to get this WAD *   -> you may already know                
                                
FTP sites:      ftp.cdrom.com    
                ftp.idsoftware.com

NOTE:-  The one at ftp.cdrom.com is slightly older, and the multiplayer option
        won't work

BBS numbers:

Other: my place

Time: 2:09 am and 9 seco...   Hang on its 2:09 am and 23 secon.. No it's not 
        it's 2:10 am and 52 seco...  STUPID WATCH!!!  It keeps changing!
        2:11 and 23 seconds.  DOH!!

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
4

MAP03

DM Spawns
0
Co-op Spawns
1

MAP04

DM Spawns
0
Co-op Spawns
2
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