Names
Holiday Inn (DOOM II Deathmatch PWAD)
Description
Well, what do you expect?! I went to pains-taking process on my FIRST wad to create a close copy of a hotel. It has A foutain, a pool, several rooms, an elevator, a restaurant, a check-in counter, and a parking lot. Enjoy!
Filenames
holidayn.wad
Size
774.65 KB
MD5
e1723b9051ef5845207a61b74660d753
SHA-1
ebd8eb1593f8e9c7998da67595a4a2e0fae189f3
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
40
Maps
1
 
MAP01
================================================================
Title                   : Holiday Inn (DOOM II Deathmatch PWAD)
Filename                : HOLIDAYN.WAD
Author                  : Kevin (MEGA_LUMP) Chulski
Email Address           : kdc@monroe.lib.mi.us
Description             : Well, what do you expect?! I went to pains-taking
  process on my FIRST wad to create a close
  copy of a hotel. It has A foutain, a pool, 
  several rooms, an elevator, a restaurant, a
  check-in counter, and a parking lot. Enjoy!
Misc. Author Info       :  I have done a bunch of guest wad reviews for 
  Mr. Doom (http://www.erie.net/~mrdoom).
  I plan to make a few more wads in my time.
  If I can't I'll start making Duke3D levels
  or maybe even Quake.
Additional Credits to   : ID software, the people who want to turn your
  brains to mush... slowly                         
  Swit, Who gave me some Advice :( & Playtesting
  Gerbil, Playtesting & Assistance
  (This spot could be yours)
================================================================

* Play Information *

Episode and Level #     : Map 01
Single Player           : Yes, (I had to didn't I?)
Cooperative 2-4 Player  : Yes, but why?
Deathmatch 2-4 Player   : Yes, 3 to 4 player recomended
Difficulty Settings     : Not Implemented
New Sounds              : Yes - Mostly Me - Don't I sound cool? :)
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : No 

*Construction *
Base                    : None, made from scratch
Build Time              : A Millenia - February 1996 to July 25, 1996
  (Darn! this thing is complex!!)
Editor(s) used          : WinDeu 5.23, WinTex 4.0, Midi2Mus
Other Applications Used : Cool (Shareware), Paintbrush, and Sound Recorder
Bugs                    : Ha HA! Not a single one (those ant traps worked 
  well.)

*Copyright / Permissions*

Authors MAY NOT use this level as a base to build additional 
levels. Remember, if you re-write my level you "are going to hell with
all of the other free-loaders".

You may FREELY convert my level into Duke3D, Hexen, etc. or use any of 
my sound effects. But do not try to write your own versoin of it for 
anything with "DOOM" in the game's title. BUT you may not convert it to
Quake format, if possible, I will hate that game 'till the day I die.

You MAY distribute this WAD, provided you include this file, with
no modifications (Not a one!). You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  

* Running this WAD *
 
doom2 -file holidayn.wad <enter>
(In your Doom directory)

* Where to get this WAD *

ftp.cdrom.com

MAP01

DM Spawns
12
Co-op Spawns
4
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