Hongkong Handover Ceremony (version 2)
================================================================ Title : Hongkong Handover Ceremony (version 2) Filename : hongkong.WAD Date : 11/3/98 Author : Chris Lloyd Email Address : email@example.com Misc. Author Info : Academic mathematician working at the University of Hong Kong, with 2 kids, and old enough to know better. Oh yeah I'm an Aussie. Additional Credits to : Jason Hoffoss writer of Dpamedit ================================================================ * Play Information * Episode and Level # : MAP01 Single Player : Yes Difficulty Settings : Yes New Sounds : Yes. About 6. New Graphics : Yes. 21 new textures and 9 new flats New Music : Yes. ================================================================ * Construction * Base : New level from scratch Editor(s) used : Dmapedit, dmgraph, deutex, Paintshop-pro Lviewpro, mid2mus, wave studio Known Bugs : Sometimes the monsters don't attack. Why does this happen bright guys? ================================================================= Textures: Mainly doom2 textures recoloured and recontrasted in paintshop-pro. I also pasted some Quake demons on the doors. The sky is my own. The discerning punter will notice the Southern Cross in the sky. Spot the Aussie. The dragon I pulled off a dungeons and dragons website. These are great sources of graphics. Sounds: Some quake sounds, the heretic switch sound, ambient thunder. The wolf howl is a real arctic wolf. The jibberish is Darth Vader speaking backwards. It actually almost sounds like "Are you dead yet?" in Cantonese. Music: Used on level 11 of the Darkening (darken.wad at ftp.cdrom). I believe this music is originally from Mortal Kombat. Changes from version 1: Many new textures and everything has been combined into the one wad (since I now know how to use deutex). The monsters are harder, there are quite a few architectural changes. The visiplanes overflow problem of version 1 has been pretty much fixed. But if you run like hell to the wrong spot and look in the wrong direction it shouldn't happen. ================================================================= * Copyright / Permissions * Do whatever the hell you like with this. Curse it. Corrupt it. Re-release it with bugs and say Chris Lloyd did it. I don't care. Truly. THE STORY ========= Your mission is to rid Hongkong of the corrupting influence of PLA operatives, fight your way to the Xinhua central headquarters, and destroy the sucker... If you are expecting the wad to have any resemblance to this story you will be disappointed. I just thought it up as a bit of a joke. Other wads by me: insanity - INSANITY. The first wad I uploaded. It has some flaws but it does feature the shrink ray, later put into Hotel Hell. sh5 - SLAUGHTER HOUSE 5 (a sci-fi book by Kurt Vonnegut before he became `serious'). Six levels but they are not that great. I was just learning and experimenting with all sorts of ideas. helhotel - HELL HOTEL. Only 1 level but now with its fourth release it is almost flawless and a pretty excellent level. The highlight of the level is a shrink ray! Check it out! deliver - DELIVERANCE. I haven't released this yet. If you would like a preview copy email me. Best wads I have found at ftp.cdrom: accursed - by firstname.lastname@example.org artifact - by Paul Smidt (email@example.com??) altd2 - alternate doom skyewood - by Steve Rescoe (just for the graphics) darkcvnt - Dark Covenant invaders - looks like heretic with fast weapons fistful3 - a complete western conversion. You've got to love it. inner_o - this absolutely rules There is a really excellent website http://home.worldnet.fr/~bdevaux/Doomoscope/ which reviews about 100 of the best wad (in the opinion of the owner Bernard Devaux). Every wad I have downloaded on his recommendation was worth the trouble so don't waste your time mining the internet yourself. Trust Bernie. If you are really lacking a life, why don't you visit my homepage http://hkusub.hku.hk:8000/~lloyd/ where you will find my wads (of course), a science fiction story by your truly, and a text book I wrote on mathematical statistics soon to be published by Wiley and Sons (Jesus I'm embarassed). Final comment: I reckon that Doom2 is much better than Quake. Not that Quake is bad. Doom just has an excellent feel. And the Quake levels that I have downloaded are absolutely hopeless. ID should bring out Doom3, with some new textures and monsters. Hey. Drop me an email if you enjoyed this and we can swap some more wads. Better still, I would like to build a wad jointly with someone.