Names
House Hunting
Filenames
househnt.wad
Size
71.16 KB
MD5
a17061b72a6fe9580f549a02baf3daf3
SHA-1
1a0362766f776e2ffac9563a7aeb1eb6f08fb0ed
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
ATTENTION!!!!!! READ THIS WITH WORDWRAP ON!!!!!!! (IN EDIT MENU)
================================================================
Title                   : House Hunting
Filename(s)             : HOUSEHNT.WAD ALIENFX.WAD
Author                  : Alasdair MacKenzie
Email Address           : TheMacKenzie@compuserve.com (PLEASE send comments/abuse/underwear)
Misc. Author Info       : Guy who still likes Doom even after Quake (wow!)
                          
Description             : This is a deathmatch only level for Doom 2. It is based on the layout                            of my house, and is primarily designed for 2 players.
                          I know there are loads of d/match levels with a "someone's house"                                theme, but this is different.  In this level you not only have to put                            up with your (hopefully) psychotic opponent, but also with the horrific                           infestation of Aliens which have overrun the place! Just imagine                                 creeping up to a room, shotgun in hand, ready to give your buddy a few                           more holes to play with when all of a sudden a hissing black shape                               leaps at you and starts to rip your guts out. Then, as you fight the                             creature off, the aforementioned "buddy" appears round the corner and                            blows you away while you're distracted!     
                             This level basically puts a slightly more hectic slant on a normal                           deathmatch, carefully using monsters to make for a frantic, bloody                               game.
                                  
                               For full playing instruction, see NOTES (below)

Additional Credits to   : Chris and Gav for playtesting  (Hmm, testing. Yes. That's what it                                was. Testing. Sure.)
                          Justin Fisher for the Alien graphics/sounds (I tried e-mailing you, but                           I got no reply)
================================================================

* Play Information *

Map Number              : MAP 01
Single Player           : Well, if you just wanna see some Aliens :)
Cooperative 2-4 Player  : Not designed for this at all                            
Deathmatch 2-4 Player   : Oh yeah! (Best with 2 Players)
Difficulty Settings     : Not implemented (Take what you're given, Ya Bass!)
New Sounds              : Yes 
New Graphics            : Yes (The Aliens)
New Music               : Nope                              
Demos Replaced          : None


       NOTES

       Installing:  To play House Hunting properly, unzip househnt.zip into your Doom 2 directory                     then run HUNT.BAT.  This will run Deusf to make the graphics useable. Then                       all you have to do is start your game with the HOUSEHNT.WAD and ALIENFX.WAD,                     and bingo!

          Playing:  This level is designed for 2-player deathmatch.  At first, there are no                          Aliens around, and this is because to release them both players have to work                     together.  One player has to go to the garage and stand beside my Warhammer                      table, while the other goes to the Skin Room (you'll know it when you see                        it!) and pulls the switch on the wall. This lowers half of the Warhammer                         table, enabling the guy in the garage to activate the revealed "Skully" panel                     and so release the ALIENS!!!    Also, you must work together in order to exit                     as well. The switch in the bathroom opens the exit door outside, and you only                     get one chance at it! Have Fun!!! (Oh, and play with RESPAWN MONSTERS ON!!!)

    Single Player:  To release the Aliens if you're on you're own, go outside to the far right                       corner of the garden.  Find two trees which are right against the wall                           and close together (near the Blur Sphere) and active the wall between them.                      This should release the bugs.  This walls section is blocked by trees in a                       multi-player game. 


* Construction *

Base                    : New Level From Scratch (Unless someone else made one out of my house                             too :)
Editor(s) used          : ADE II ( A cool DEU port for Doom 2)
Known Bugs              : The Aliens


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.



You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.





* Where to get this WAD *

This part is so stupid. I mean, if you're reading this you've got the level, right? D'oh! 
Anyway, it's on COMPUSERVE.




MAP01

DM Spawns
12
Co-op Spawns
2
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