Names
Houses 1.2
Description
14 deathmatch levels. The first 9 are house related. This WAD changed even more since 1.1 (There's only one funky song left!!. It's on level 12.)
Filenames
houses12.wad
Size
2.14 MB
MD5
18640afffed7e557af135447bc84ad9a
SHA-1
ce36a8eb1a93f064298a249a7639c9bb3d4b6766
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
296
Maps
14
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14
================================================================
Title                   : Houses 1.2 
Filename                : HOUSES12.WAD
Author                  : Michael Lundy
Email Address           : Okay, so I don't quite have one 
Misc. Author Info       : First person ever who knew how to align textures
                          in Deathmatch levels.

Description             : 14 deathmatch levels. The first 9 are house 
                          related. This WAD changed even more since 1.1
                          (There's only one funky song left!!. It's on level 
                          12.)

Additional Credits to   : MYHOUSE.WAD
the authors of            TNPLHOME.WAD
                          BLOTWALZ.WAD (by Tom Walz)
                          PPALACE.WAD
                          PUEBLO.WAD
                          TOWNHOUS.WAD
                          Mansion (KR-3.WAD)
                          MUD3.WAD
                          HOUSE.WAD (If you think this sucks, you should 
                          check out the original.)
                          AYRTON_2.WAD
                          RAVEN1.WAD
                          THEFRAY.WAD
                          DETH2.WAD (I think I found this one in BLOTWALZ.)
                          G-50 New York Subway
                          Chook v2.2
                          Cringe (I hope it's okay to include your music 
                          in my WAD. I'm trying to find cool music to 
                          replace yours. I'm also using another status bar
                          in this version.)
                          VAMUS1.WAD
                          Butt-head for DOOM (Push a wall and
                          find out.)
                          TRINITY2.WAD
                          MEGADETH.WAD
                          MASSACRE.WAD
                          ZWIEBACK.WAD
                          Obtituary. Hey, Innocent Crew! This WAD is cool,
                          but you forgot the levels within the ZIP file, 
                          one of the most important things for a WAD.
                          
                          ...And anything else I left out.

* * * R E A D  T H I S  : Every single level has an exit, if you didn't know.
                          I put exits on levels that didn't have exits. Read
                          this if you can't find the exits. These may not be
                          exactly accurate.

Level 1:                  Walk through the front door
                          On the left side, there should be a wall that goes
                          outward, next to the two sofas.
                          In that wall there are two doors, each with John
                          Romero heads in it.
                          Kill it to go to the next level

Level 4:                  Go to the staircase inside.
                          walk down until you teleport and go back up without
                          going backwards at all.
                          You should find the exit switch in front of a Mega-
                          sphere.

Level 6:                  In the garage, there is a John Romero head. kill it
                          to go to the next level.

Level 9:                  The John Romero head is next to the TV.

Level 10:                 Get outside and go to the room west of the column
                          supported lights.
                          Open the door in the room.
                          Kill all the monsters and the Romero heads to end
                          the level.

Level 13:                 There is a head in the corner of the arena.

                        
================================================================

* Play Information *

Episode and Level #     : MAP01 through MAP14
Single Player           : Yes. Some levels are self-playable.
Cooperative 2-4 Player  : Yes, just get DEU and ADE2 to stop 
                          questioning me on that.
Deathmatch 2-4 Player   : YESSSSSSSS!
Difficulty Settings     : Some of these levels may have them.
New Sounds              : Yes. From Cringe, BESTIAL.WAD, MEGADETH.WAD, Blood 
                          on the Walz, Halls of Death, and many others.
New Graphics            : Some. They were collected from Chook v2.2, Cringe,
                          and Halls of Death.
New Music               : Yes. Check out level 3, Beavis and Butt-head will 
                          like this tune.
Demos Replaced          : All. I'm amazed I made it past level 8 on demo #3 
                          and level 3 on demo #1. Maybe I should try level 10
                          on my next version, if I make the next version.
                          * Disclaimer on demos: These demos were made with 
                          DOOM 2 1.666, not 1.7, 1.7a, 1.8 or 1.9
* Construction *

Base                    : Modified Levels. I took levels with poor
                          alignment and bad texture choices and gave
                          them really cool textures.
Build Time              : 3 hours per every messed up level. Not all
                          of them were messed up.
Editor(s) used          : DEUTEX 3.4, ADE2, ENDOOMER 1.0.1
Known Bugs              : One HOM effect on level 2 when you are
                          walking around the pool. I can't fix this. 
                          Any extreme misalignment would be called a bug by
                          me. Any of those you find might be a bug.
                          
* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels as long as 
you credit me in your work. Distrubute this freely; it's freeware.

* Where to get this WAD *

FTP sites: ftp://ftp.cdrom.com/.5/idgames/newstuff/houses12.zip

      After 7-10 days look for this file in the directory below:
      ftp://ftp.cdrom.com/.5/idgames/levels/doom2/deathmatch/houses12.zip

BBS numbers: none.

Other: It would suck to upload to Delphi.

MAP01

DM Spawns
11
Co-op Spawns
4

MAP02

DM Spawns
4
Co-op Spawns
4

MAP03

DM Spawns
4
Co-op Spawns
4

MAP04

DM Spawns
4
Co-op Spawns
4

MAP05

DM Spawns
10
Co-op Spawns
4

MAP06

DM Spawns
6
Co-op Spawns
6

MAP07

DM Spawns
14
Co-op Spawns
4

MAP08

DM Spawns
4
Co-op Spawns
4

MAP09

DM Spawns
8
Co-op Spawns
4

MAP10

DM Spawns
9
Co-op Spawns
4

MAP11

DM Spawns
7
Co-op Spawns
4

MAP12

DM Spawns
4
Co-op Spawns
4

MAP13

DM Spawns
4
Co-op Spawns
4

MAP14

DM Spawns
4
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License