Human Enemies for WWHC-Diaz
Human Enemies for WWHC-Diaz
A special patch made for Wildweasel's new version of his famous Diaz: The Last Hours of Purity mod (wwhcdiaz.zip) featuring all- human and mechanical enemies. What would have happened if Diaz had arrived on Phobos only a few hours earlier? Probably something like this.
GZDOOM, STRIFE, ZANDRONUM, ZDOOM
===========================================================================Advanced engine needed : ZDoom (GZDoom recommended) -- SVN BUILDS OR VERSIONS FROM 10/08 OR NEWER ONLYPrimary purpose : No levels included (Weapons mod)===========================================================================Title : Human Enemies for WWHC-DiazFilename : diazpatch.wadRelease date : 10/25/08Author : Woolie WoolEmail Address : firstname.lastname@example.orgOther Files By Author : DM-Symmetry (dmsymm.zip), DM-Deimos (dmdmos.zip), Mutiny Mod (mutiny.zip)Misc. Author Info : Whatever.Description : A special patch made for Wildweasel's new version of his famous Diaz: The Last Hours of Purity mod (wwhcdiaz.zip) featuring all- human and mechanical enemies. What would have happened if Diaz had arrived on Phobos only a few hours earlier? Probably something like this.Additional Credits to : WildWeasel for making wwhc-diaz.wad and for testing, assistance, advice, and support Gothic team for making the Gothic 99 marine, on whom I performed a double-bypass head transplant Vader for the aforementioned head Enjay for many sprites and graphics Jam Productions for Blake Stone resources Black Shadow Software for sprites Rogue Entertainment for Strife resources Apogee Software for Rise of the Triad resources Gokuma for wetsuit marine head Raven Software for Jedi Academy head id Software for Team Arena sounds.===========================================================================* What is included *New levels : NoneSounds : YesMusic : NoGraphics : YesDehacked/BEX Patch : DECORATE lumpDemos : NoOther : Various ZDoom lumpsOther files required : Diaz: The Last Hours of Purity Hits Collection Edition (wwhcdiaz.zip)* Play Information *Game : DOOM/DOOM2Map # : Run with a PWAD of your choiceSingle Player : Designed forCooperative 2-4 Player : YesDeathmatch 2-4 Player : Not TestedOther game styles : NoDifficulty Settings : Yes* Construction *Base : DECORATE code based on wwhc-diazBuild Time : About 10 daysEditor(s) used : XWE, SLumpED, Notepad, Ulead PhotoImpact 10, RecolorBMP, Audacity, Sound RecorderKnown Bugs : Some of the sprite translations look ugly in software ZDoom. Use GZDoom if possible.May Not Run With : Zdoom 2.2.0, Skulltag, E85 gasolineTested With : GZDoom SVN R186 (10/05/08), ZDoom SVN R1275 (10/24/08)Side Effects:: May cause addiction, sleep deprivation, and fear of power-armored guys with surfer dude accents. Use as directed.* Copyright / Permissions *Authors MAY use the contents of this file as a base formodification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file.You MAY distribute this file, provided you include this text file, withno modifications. You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of anymodified or included content in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrorsWeb sites:FTP sites: