Names
Imperfection Has Its Charms
Description
Since I am waiting on a few people before the Speed of Doom megawad project can be continued any further, I've decided to spend my time dusting off my old maps. The mapset used to be for zdoom, now it is playable on any limit-removing port with the Plutonia Iwad. These are very very early maps of mine, including my first map which is on map03. I fixed it to make it more compatible with most ports, made it more playable and fun, added shortcuts here and there. The design is very old school, and occasionally primitive, hence the title 'Imperfection has its charms.' Some of you may recognise the designs of several maps or played them before. Partial layouts of Map02 and Map07 is remade in Speed of Doom. A spruced up version of Map04 occupies the Map13 slot in NewDoom Community Project 2. There is no difficulty settings unfortunately, I would consider these maps to be challenging and not exactly for the faint of hearts. Enjoy!
Filenames
ihic.wad
Size
3.64 MB
MD5
336e7a55cbd2591f18e47c34ca9e2c44
SHA-1
390cc9bf314ec0adc17a63f7256a7325ba147090
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
108
Maps
9
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09
===========================================================================
Advanced engine needed  : Limit Removing
Primary purpose         : Single + coop play
===========================================================================
Title                   : Imperfection Has Its Charms
Filename                : ihic.wad
Release date            : 10/02/09
Author                  : Josh 'Joshy' Sealy
Email Address           : joshzfield2001 AT hotmail.com
Other Files By Author   : gzthgs.wad, ndcp2.wad (Map13,27,32, helped with
                          map15), 1024clau.wad (Map13,28, helped with
                          map26), sod.wad (Speed of Doom soon to be released)

Description             : Since I am waiting on a few people before the
                          Speed of Doom megawad project can be continued
                          any further, I've decided to spend my time
                          dusting off my old maps. The mapset used to be
                          for zdoom, now it is playable on any
                          limit-removing port with the Plutonia Iwad. These
                          are very very early maps of mine, including my
                          first map which is on map03. I fixed it to make
                          it more compatible with most ports, made it more
                          playable and fun, added shortcuts here and there.
                          The design is very old school, and occasionally
                          primitive, hence the title 'Imperfection has its
                          charms.' Some of you may recognise the designs
                          of several maps or played them before. Partial
                          layouts of Map02 and Map07 is remade in Speed of
                          Doom. A spruced up version of Map04 occupies the
                          Map13 slot in NewDoom Community Project 2. There
                          is no difficulty settings unfortunately, I would
                          consider these maps to be challenging and not
                          exactly for the faint of hearts. Enjoy!

Additional Credits to   : Doomworld forums for playtesting
===========================================================================
* What is included *

New levels              : Yes (9)
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Plutonia iwad.


* Play Information *

Game                    : Doom 2
Map #                   : 1-9
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Don't know (they're very old)
Editor(s) used          : Doombuilder 1
Known Bugs              : Some small inevitable HOMs here and there, but
                          they shouldn't be gamebreaking at all.
May Not Run With...     : vanilla flavoured ice-cre.. I mean doom..


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
4

MAP02

DM Spawns
0
Co-op Spawns
4

MAP03

DM Spawns
0
Co-op Spawns
4

MAP04

DM Spawns
0
Co-op Spawns
4

MAP05

DM Spawns
0
Co-op Spawns
5

MAP06

DM Spawns
0
Co-op Spawns
4

MAP07

DM Spawns
0
Co-op Spawns
4

MAP08

DM Spawns
0
Co-op Spawns
4

MAP09

DM Spawns
0
Co-op Spawns
4
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