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Names
Infested Factory
Description
I swore a solemn oath that I would not include a single maze in this WAD. I have seen quite enough of dark, winding, scary mazes to last a lifetime when playtesting Dreamland and The Catacombs. Oh, the storyline? Sorry... A secret research facility beneath the surface of Phobos has been frantically beaming out distress signals for the past three hours, but obviously nobody noticed until tea break was over. Now it's probably too late. Nobody is known to have survived, but it's a valuable place and you and a friend have been sent in to clean up. The entrance lobby doesn't look too dangerous. 'This is easy,' snorts your friend, reaching out to open the door, just as it bursts into flames... Easy it ain't.
Filenames
infact.wad
Size
215.17 KB
MD5
07a984d9cd28a8123a5495a6cc4618aa
SHA-1
36f04bd10f972e29dcb709b2c2eb1babbaa3cdf9
WAD Type
PWAD
IWAD
DOOM
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M2

 This is the Ultimate DOOM version of this WAD.  If you have
 Doom 1, you will have to download the Doom 1 version, because
 this one will not work.

================================================================
Title                   : Infested Factory
Filename                : INFACT/WAD (n.p.i.)
Author                  : Martin Bazley
Email Address           : mailto:martin.bazley@blueyonder.co.uk
Misc. Author Info       : Human(ish), 15 (about), red (auburn?)
                          haired, obsessive (sorta) WADder,
                          lives (part-time) in Wimbledon.
Description             : I swore a solemn oath that I would not
                          include a single maze in this WAD.  I
                          have seen quite enough of dark,
                          winding, scary mazes to last a
                          lifetime when playtesting Dreamland
                          and The Catacombs.  Oh, the storyline?
                          Sorry...
                          A secret research facility beneath the
                          surface of Phobos has been frantically
                          beaming out distress signals for the
                          past three hours, but obviously nobody
                          noticed until tea break was over.  Now
                          it's probably too late.
                          Nobody is known to have survived, but
                          it's a valuable place and you and a
                          friend have been sent in to clean up.
                          The entrance lobby doesn't look too
                          dangerous.  'This is easy,' snorts
                          your friend, reaching out to open the
                          door, just as it bursts into flames...
                          Easy it ain't.
Additional Credits to   : Id Software (Doom)
                          Eddie Edwards (RISC OS Doom)
                          Justin Fletcher (Doom+, RISC OS BSP)
                          Anthony J. Burden and Simon Oke (Deth)
                          Lee Noar (RISC OS Deth)
                          Colin Reed and Lee Killough (BSP)
                          Big brother Chris (BSP front-end, web
                          hosting)
================================================================

* Play Information *

Episode and Level #     : E1M2
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes (fairly hard)
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build time              : 'Bout two months.
Editor(s) used          : Deth (version 3.92, port 1.00)
Known Bugs              : A transparent texture on the shaft
                          leading down to the red area, probably
                          because of the huge sector height.
                          For some unknown and very weird
                          reason, the first door refuses to
                          close until you have thrown the switch
                          in the marble area.

* Copyright / Permissions *

Authors may do whatever the hell they like with this WAD.

* Where to get this WAD *

FTP sites: None
BBS numbers: None
Other: http://www.kingfishercorner.eu/
===========================================================================
Title                   : Infested Factory
Filename                : INFACT.WAD (n.p.i.)
Release date            : 7th December 2006
Author                  : Martin Bazley
Email Address           : martin.bazley@blueyonder.co.uk
Other Files By Author   : DRMLND.WAD FLOES.WAD PALACE2.WAD DBASE2.WAD
                          SWRCTL.WAD CCOMBS.WAD IWEIRD.WAD SHOWOFF.WAD
Misc. Author Info       : Human(ish), 15 (about), red (auburn?) haired,
                          obsessive (sorta) WADder, lives (part-time) in
                          Wimbledon.

Description             : I swore a solemn oath that I would not include a
                          single maze in this WAD.  I have seen quite
                          enough of dark, winding, scary mazes to last a
                          lifetime when playtesting Dreamland and The
                          Catacombs.  Oh, the storyline?
                          Sorry...
                          A secret research facility beneath the surface of
                          Phobos has been frantically beaming out distress
                          signals for the past three hours, but obviously
                          nobody noticed until tea break was over.  Now
                          it's probably too late.
                          Nobody is known to have survived, but it's a
                          valuable place and you and a friend have been
                          sent in to clean up. The entrance lobby doesn't
                          look too dangerous.  'This is easy,' snorts your
                          friend, reaching out to open the door, just as it
                          bursts into flames...
                          Easy it ain't.

Additional Credits to   : Id Software (Doom)
                          Eddie Edwards (RISC OS Doom)
                          Justin Fletcher (Doom+, RISC OS BSP)
                          Anthony J. Burden and Simon Oke (Deth)
                          Lee Noar (RISC OS Deth)
                          Colin Reed and Lee Killough (BSP)
                          Big brother Chris (BSP front-end, web hosting)
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : This is the Ultimate DOOM version of this WAD.
                          If you have Doom 1, this version will not work.


* Play Information *

Game                    : DOOM
Map #                   : E1M2
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 'Bout two months.
Editor(s) used          : Deth (version 3.92, port 1.00)
Known Bugs              : A transparent texture on the shaft leading down
                          to the red area, probably because of the huge
                          sector height.
                          For some unknown and very weird reason, the first
                          door refuses to close until you have thrown the
                          switch in the marble area.
                          Requires a source port of Doom that removes the
                          internal limit that causes visplane overflows.
May Not Run With        : Vanilla Doom (see 'known bugs')
                          Chocolate Doom 1.7.0
Tested With             : Acorn Doom+ 2.03 (Eddie Edwards/Justin Fletcher)
                          Doom For ARM 1.11 (Jeffrey Doggett)
                          ZDoom 2.7.1


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: http://www.kingfishercorner.eu/
FTP sites:

E1M2

DM Spawns
5
Co-op Spawns
4
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Creative Commons License