Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combined with today's standard of gameplay. ap_012.wad was designed to be fun, but not easy. Gameplay is balanced and difficulty settings + cooperative play are fully supported.
=========================================================================== Advanced engine needed : Advanced port recommended Primary purpose : Single Player / Cooperative Level =========================================================================== Title : Installation A Filename : ap_012.wad Release date : 24th February 2002 Author : Alex Parsons Email Address : email@example.com Other Files By Author : ap_001.wad - World's End ap_002.wad - The Underground ap_003.wad - The Outlands ap_004.wad - Foul Ruin ap_005.wad - Sinistrad ap_006.wad - The Highlands ap_007.wad - Mossvale Estate ap_008.wad - Mossvale Dungeons ap_009.wad - The Catacombs ap_015.wad - Ground Floor ap_016.wad - Mandrel Misc. Author Info : Have a big present in store for you all shortly Description : Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combined with today's standard of gameplay. ap_012.wad was designed to be fun, but not easy. Gameplay is balanced and difficulty settings + cooperative play are fully supported. Additional Credits to : Id Software, Paul Huthnance, the creator of Wadauthor. =========================================================================== * What is included * New levels : One level Sounds : No Music : Doom E1M2 Graphics : TITLEPIC, RSKY_1 Dehacked/BEX Patch : No Demos : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes * Construction * Base : New level from scratch Build Time : About 13-18 hours Editor(s) used : Wadauthor Known Bugs : Please inform me of any May Not Run With... : Standard Doom 2. Tested with Zdoom & Legacy. * Copyright / Permissions * Authors may not use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. This file may not be used for any commercial purposes without the author's agreement. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors