Some details for "Invisible Maze" are lacking. Help us out by providing us with some missing details by clicking here.
Names
Invisible Maze
Description
This level is for those who think that there are no more challenges. It's a maze. But there's a catch. You can't see the walls.
Filenames
invsmaze.wad, maze.wad
Size
57.82 KB
MD5
d0d78c9289123ed27c4674577bee31b4
SHA-1
d64dbdc0ff4fa700f9db8a741c6ed28838db0147
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
13
Demos
1
Maps
1
 
E1M1
================================================================
Title                   : Invisible Maze
Filename                : MAZE.WAD
Author                  : Terran Melconian
Date                    : June 28, 1994

Misc. Author Info       : The author of DOOMM, the _most_ sophisticated DOOM
                          savegame modifier ever.  See shameless plug at the
                          end of this file.

Description             : This level is for those who think that there are
                          no more challenges.  It's a maze.  But there's a
                          catch.  You can't see the walls.

Technical               : The level is designed mainly for DeathMatch play, as
                          the computer-controlled enemies are generally too
                          stupid to get more than a few squares in the maze.
                          Also, there is no way to end the level, so it is
                          somewhat pointless as a single-player game unless
                          you want to get an advantage over your friends by
                          familiarizing yourself with the walls.  You can
                          shoot through the walls, but ammo is scarce and
                          you can't see more than a few feet in front
                          of you.

Thanks                  : To the people who made DEU.  It has some bugs, but
                          it's the best editor I've found.
================================================================

* Play Information *

Episode and Level #     : 1-1
Single Player           : Yes, although the level was designed mainly for
                          DeathMatch.
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : YES!!
Difficulty Settings     : Implemented in Single Player but NOT in DeathMatch
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : 1

* Construction *

Base                    : New level from scratch
Editor(s) used          : D.E.U.
Known Bugs              : None.  There is no end to the level, but that isn't
                          a bug.

================================================================

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels as long as
credit is given.

You MAY distribute this WAD, provided you include this file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  If you wish
to modify this file, you must make it clear that it has been modified (it must
have a new name) and that it is not the level that I designed.

* Plug for Other Software by Me *

Having difficulty with DOOM?  Try DOOMM, the most sophisticated DOOM savegame
modifier ever written.  DOOMM will allow you to edit just about anything --
ammo, health, debug items (even if the keys don't work, such as in Nightmare),
difficulty level, and now it supports network and modem games too.  Available
Various Places.  At this time, latest version is 4.50.  It also has "cool"
pulsating colors.

E1M1

DM Spawns
5
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License