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Names
JOHANN.WAD
Description
I was trying to make a level that would be really fun to play, but also very good-looking. I'm very proud of this level and believe I have succeeded for the most part. The "Hurt Me Plenty" setting is fairly challenging and UV is unforgiving, but it is possible to get 100% kills (without cheating :) ). Not as hard as some of the other wads floating around, though. I would recommend it to players who like a fairly "intense" DOOM experience with a minimum of "puzzle solving". There are secrets, but not hard ones. I would appreciate any comments, so I can keep making better and better levels. I can give hints to anyone who wants them, just e-mail. ENJOY!
Filenames
johann.wad
Size
152.82 KB
MD5
56d1c3d455d17f2f1d3c50aa0eb4af9f
SHA-1
c4a2272d3f01acb95835c9e1a6fc5e3b13f11e9c
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
MAP12
If you try this wad, please send your comments, good or bad!

================================================================
Title                   : JOHANN.WAD   
Author                  : Greg Cymbalist
Email Address           : umwickbe@cc.umanitoba.ca
Misc. Author Info       : Johann is the name of my evil alter-ego. :) 

Description             : I was trying to make a level that would be really 
                          fun to play, but also very good-looking.  I'm very
                          proud of this level and believe I have succeeded 
                          for the most part.  The "Hurt Me Plenty" setting is 
                          fairly challenging and UV is unforgiving, but it is
                          possible to get 100% kills (without cheating :) ).  
                          Not as hard as some of the other wads 
                          floating around, though.  I would recommend it to 
                          players who like a fairly "intense" DOOM experience 
                          with a minimum of "puzzle solving".  There are   
                          secrets, but not hard ones.  
                          I would appreciate any comments, so I can keep 
                          making better and better levels.  
                          I can give hints to anyone who wants them, just
                          e-mail. ENJOY!

Additional Credits to   : Dave Wickberg, for letting me use his PC and
                          for playtesting, the guys on 6th floor at UC Rez 
                          for playtesting.  Also, to the people who worked
                          on DEU (an excellent program!) and ID software.
================================================================

* Play Information *

Episode and Level #     : E2M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes (though not ideal)
Deathmatch 2-4 Player   : No (too linear)
Difficulty Settings     : UV and HMP only.
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Longer than I care to think about :) 
Editor(s) used          : DEU 5.0/5.1/5.21, BSP
Known Bugs              : This is a first release and a first attempt,
so there are a couple of "cosmetic" bugs, nothing
serious.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu 

Other: alt.binaries.doom, by e-mailing me direct.

MAP12

DM Spawns
0
Co-op Spawns
4
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Creative Commons License