Names
JOHANN.WAD
Description
I was trying to make a level that would be really fun to play, but also very good-looking. I'm very proud of this level and believe I have succeeded for the most part. The "Hurt Me Plenty" setting is fairly challenging and UV is unforgiving, but it is possible to get 100% kills (without cheating :) ). Not as hard as some of the other wads floating around, though. I would recommend it to players who like a fairly "intense" DOOM experience with a minimum of "puzzle solving". There are secrets, but not hard ones. I would appreciate any comments, so I can keep making better and better levels. I can give hints to anyone who wants them, just e-mail. ENJOY!
Filenames
johann.wad
Size
152.82 KB
MD5
86f9d544259135c23d025e13e0843098
SHA-1
1a275077df98becfdb674ee7a41b641e13be9d74
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01

        ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸
        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³ 
        ³º          Greetings from ChriSp of Handest Data.          º³ 
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ 
        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³ 
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º   This conversion contains the DOOM2 monsters, that is   º³
        ³º      allways lacking in other braindead conversions.     º³
        ³º       The super shotgun is also in there somewhere.      º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º   Some monsters will be stuck on the map as a result of  º³
        ³º    the conversion, therefore a special version of the    º³
        ³º                doom2.exe file is required.               º³
        ³º      This can be made by using our dm2cnv1.deh file.     º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º    Beware this is a real kick ass conversion for real    º³
        ³º                    kick ass action.                      º³
        ³º        DOOM: it's not a game, it's a way of life.        º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º       Niels Handest & Christian Spence  18-11-1995       º³
        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³
        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;


                                                    If you try this wad, please send your comments, good or bad!

================================================================
Title                   : JOHANN.WAD   
Author                  : Greg Cymbalist
Email Address           : umwickbe@cc.umanitoba.ca
Misc. Author Info       : Johann is the name of my evil alter-ego. :) 

Description             : I was trying to make a level that would be really 
                          fun to play, but also very good-looking.  I'm very
                          proud of this level and believe I have succeeded 
                          for the most part.  The "Hurt Me Plenty" setting is 
                          fairly challenging and UV is unforgiving, but it is
                          possible to get 100% kills (without cheating :) ).  
                          Not as hard as some of the other wads 
                          floating around, though.  I would recommend it to 
                          players who like a fairly "intense" DOOM experience 
                          with a minimum of "puzzle solving".  There are   
                          secrets, but not hard ones.  
                          I would appreciate any comments, so I can keep 
                          making better and better levels.  
                          I can give hints to anyone who wants them, just
                          e-mail. ENJOY!

Additional Credits to   : Dave Wickberg, for letting me use his PC and
                          for playtesting, the guys on 6th floor at UC Rez 
                          for playtesting.  Also, to the people who worked
                          on DEU (an excellent program!) and ID software.
================================================================

* Play Information *

Episode and Level #     : E2M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes (though not ideal)
Deathmatch 2-4 Player   : No (too linear)
Difficulty Settings     : UV and HMP only.
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Longer than I care to think about :) 
Editor(s) used          : DEU 5.0/5.1/5.21, BSP
Known Bugs              : This is a first release and a first attempt,
so there are a couple of "cosmetic" bugs, nothing
serious.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu 

Other: alt.binaries.doom, by e-mailing me direct.
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE JOHANN.WAD:
------------------------------------------------------------------------------
EPISODE 2 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
Single player
Cooperative (4 player)
    Bosses:
Baron                    8     8     8    16 |     8     8     8    16
Cyberdemon               1     1     1     1 |     1     1     1     1
    Monsters:
Trooper                  6     6     8    10 |     6     6     8    10
Sergeant                 4     4     4    10 |     4     4     4    10
Imp                     30    30    30    46 |    30    30    30    46
Demon                    4     4     4     7 |     4     4     4     7
Spectre                  3     3     3     8 |     3     3     3     8
Lost soul                7     7     7    13 |     7     7     7    13
Cacodemon                3     3     4     3 |     3     3     4     3
    Weapons:
Shotgun                  1     1     1     1 |     1     1     1     1
Chaingun                 1     1     1     1 |     1     1     1     1
Rocket launcher          1     1     1     1 |     1     1     1     1
Plasma gun               1     1     1     1 |     1     1     1     1
BFG-9000                 1     1     1     1 |     1     1     1     1
Chainsaw                 1     1     1     1 |     1     1     1     1
    Equipment:
Backpack                 1     1     1     1 |     1     1     1     1
Invulnerability          1     1     1     1 |     1     1     1     1
Invisibility             1     1     1     1 |     1     1     1     1
Radiation suit           1     1     1     1 |     1     1     1     1
    Expendibles:
Bullets                420   210   220   230 |   420   210   220   230
Shells                 216   108   108   132 |   216   108   108   132
Rockets                136    68    68    68 |   136    68    68    68
Cells                 1280   640   640   640 |  1280   640   640   640
Armor points           600   300   300   300 |   600   300   300   300
Health points          518   259   259   279 |   518   259   259   279
Barrels                 76    76    76    76 |    76    76    76    76
    Difficulty:
Total monster hp      1699  1699  1743  2801 |  1699  1699  1743  2801
Max ammo damage       7212  3606  3616  3794 |  7212  3606  3616  3794
RATIO                0.236 0.471 0.482 0.738 | 0.236 0.471 0.482 0.738
    Other info:
Average brightness             171 (0=dark, 255=bright)
Secrets                         10
Nukeage / sectors        15 /  333
Triggers / linedefs      99 / 1210
Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 421204755
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=2  TOTAL OBJECTS=10
  Chaingun Dude=3  
REPLACEMENT=3  TOTAL OBJECTS=46
    Hell Knight=14 
REPLACEMENT=4  TOTAL OBJECTS=8
       Mancubus=2  
REPLACEMENT=5  TOTAL OBJECTS=8
       Revenant=2  
REPLACEMENT=6  TOTAL OBJECTS=4
 Pain Elemental=1  
REPLACEMENT=7  TOTAL OBJECTS=16
    Arachnotron=3          Archvile=3  
REPLACEMENT=8  TOTAL OBJECTS=1
       Archvile=0  
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=1
  Super Shotgun=1  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=10
  Box of Shells=5  
REPLACEMENT=13  TOTAL OBJECTS=9
       Stimpack=5  
REPLACEMENT=14  TOTAL OBJECTS=13
        Medikit=7  
REPLACEMENT=15  TOTAL OBJECTS=1
     Blue Armor=1  
REPLACEMENT=16  TOTAL OBJECTS=0   SKIPPED
Operation completed: converted 1 level, 191 textures, 47 objects.

MAP01

DM Spawns
0
Co-op Spawns
4
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