Names
Jason 1
Description
You start out on a dock and must head deep (and I mean REALLY deep) underground, kill the baddies, grab the keys, and head back upstairs to your awaiting submarine. I tried to make things look as realistic as possible because, to me, that's the most fun. You are dropped off at a dock of an underground toxic waste treatment plant/marine training ground. You must find all three keys in order to exit the level. You don't really need to go every place on the map to win. I threw a lot in for some good D.M. play.
Filenames
jason1.wad
Size
371.59 KB
MD5
f6eae563a60affad22facb6a9fe513cc
SHA-1
b947dd0dc2aad51d0501e3aeca84e18ef23312cc
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
19
Maps
1
 
MAP01
================================================================
Title                   : Jason 1
Game                    : Doom II    
Filename                : JASON1.WAD           
Author                  : Tom Sedlack
Email Addresses         : toms@superman.cig.mot.com
Author's other works    : Nothing released to the masses (ya gotta start
  somewhere!!)

Description             : You start out on a dock and must head deep
  (and I mean REALLY deep) underground, kill
  the baddies, grab the keys, and head back
  upstairs to your awaiting submarine.  I 
  tried to make things look as realistic as
  possible because, to me, that's the most
  fun.

  You are dropped off at a dock of an underground
  toxic waste treatment plant/marine training
  ground.  You must find all three keys in order
  to exit the level.  You don't really need to
  go every place on the map to win.  I threw
  a lot in for some good D.M. play.
  
      
  
Additional Credits to   : Scott F. Crank, author of The Waterfront, for the
  inspiration for the dock scene.  The makers of 
  Edmap, NWT, Wintex, and of course DOOM!
   

===============================================================

* Play Information *

Level #                 : Map 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Yes 
Difficulty Settings     : Yes
New Sounds              : Yes, just a few for my nephew (Jason)
New Graphics            : No
New Music               : Yes (borrowed from Doom 1, It was my favorite!)
Demos Replaced          : None

* Construction *

Base                    : Original new level

Editors used            : Edmap 1.3
  NWT 1.03
  Wintex

Known Bugs              : None that we have found (please point them out)

Other info              : If you don't know how to kill the
  "invincible" monsters created by the
  arch-vile bug, see a_vbug.txt or watch
  the included .lmp file.

* Copyright / Permissions *

You MAY use this as a basis of other WADs (if you think it's good enough)
as long as I get "some" credit (and you email me a copy of what you've done
so I can see what to improve on my next level).

Please Include this text file with the WAD.

Please email me with comments, good or bad, so I can make better levels
in the future.

MAP01

DM Spawns
4
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License