Names
Jumper02 for DOOM ][ Deathmatch 2.0
Description
A large central area with huge stairs and : big passage ways leading away and back. : A well marked exit prevents accidents. : Some jumping involved but not a bone breaker like : jumper01.wad. See comment section for additional : information.
Filenames
jumper02.wad
Size
98.26 KB
MD5
851876b67110a84977b8256b66f2b1d6
SHA-1
46e64048c03149717880c473f2adfcb81cea931d
WAD Type
PWAD
IWAD
HERETIC
Engine
HERETIC
Lumps
11
Maps
1
 
E1M1
=============================================================================
Title                   : Jumper02 for DOOM ][ Deathmatch 2.0
Filename                : jumper02.wad + jumper02.txt
Release Date            : April 28, 1995 - incase of revisions
Author                  : Andrew Tremblay
Email Address           : bio2ast@cabell.vcu.edu - might change or
                        : I might stay for GRAD school..hmmmmm. 
Misc. Author Info       : 2nd!  What do you think? The automap works!
Description             : A large central area with huge stairs and
                        : big passage ways leading away and back.
                        : A well marked exit prevents accidents.
                        : Some jumping involved but not a bone breaker like   
                        : jumper01.wad.  See comment section for additional
                        : information.
Additional Credits to   : id Software; Edmap140; Movelev3; Warm13
=============================================================================


* Play Information *

Map #                   : Map23  - cause I like it ;>
Single Player           : No - You can look around around though
Cooperative 2-4 Player  : Nope 8(  NO MONSTERS!
Deathmatch 2-4 Player   : Yahoooooo!
Difficulty Settings     : Not Implemented - why?  Gripe! I almost did though..
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : New level from scratch - Does a bear shit in
                        : woods! Yes yes yes - more coffee! ahhhhhhhh
Time                    : 25hrs
Editor(s) used          : Edmap140.zip, movelev3.zip (Hence level 19)
                        : Warm13.zip - hey it got the automap working!
Known Bugs              : None so far (except the automap).  Report any to me


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.  Maybe if you ask me nicely!

You MAY distribute this PWAD (under certain conditons) , provided 
you include this file, with no modifications.  You may distribute 
this file in any electronic format (BBS, Diskette, CD, etc) as long 
as you include this file intact and ask my permission FIRST!  The 
reason is I want to BRAG!
        -My home address
                9036 Rosewall Ct.
                Springfield, Va
                22152        (703) 569-5369



* Where to get this PWAD *

FTP sites:  ftp.cdrom.com and mirrors


* Comments *

    8) - Some how the automap is functional 8).  I used warm13 instead of 
        warm11 and everything maps including the secret walls.
    8( - After using warm13 the very next time the automap would not 
        function correctly.  Use a map editor for preview.
        
    8) - The following is a list of what candy is in the PWAD:
        1 BFG                           1 boxes of shells
        1 Plasma Rifle                  
        2 Chain Gun                     1 shotgun shells (4 to a pack)
        1 Rocket launcher               2 boxes of rockets
        1 Double barrel                 
        1 Single barrel                 1 energy cells - 100
        1 Chain saw
        Everybody gets one pistol 8)
                                           
        0 Health bonus +1               
        1 megasphere (gold)
        4 medikits 25%                  2 Invisibility spheres
        1 Backpack                      2 Invulnerability sphere
        1 Light amp goggles             1 Green Armor
        8)   - Secret Stuff. hmmm. Like I siad LOOK. I have read most design FAQs.
          - Hint..I kept it light cause of the faulty automap.

        8) Played with the texture alignments - Somethings just sparkle ;)
        
        8) Hope you enjoy as much as I had fun making it
        
        8) Lowered the amount of available ammo - should make for quick frags

        8( It may slow down alittle if your atop any of the large staircases
                and looking into the Big room.  Lower your screen size or 
                choose low detail. OR don't hangout there!

If you play this WAD in a 2,3, or 4 person deathmatch, record and LMP and send it to
me!  I'd love to see how others do in this level!  Also, please send any 
comments/suggestions/gripes/praises that you have.  Happy hunting! and don't
forget to buckle your seat belt.........



E1M1

DM Spawns
4
Co-op Spawns
4
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