Names
KEEP.WAD
Description
I originally made this map as an exercise in building complex maps in DEU II. It took for ever to get the lighting effects and texture alignments correct. I started running out of RAM while working on the level so I left the outside of the castle pretty simple. I wasn't intending to make it a playable level, but everyone who saw it insisted that I pass it along, so here it is. Chock full of monsters and weapons. Pretty easy on difficulty one, nearly impossible to defeat the cyberdemon on difficulty four. I don't know anyone who could finish this in nightmare mode (let me know if you do!). Plenty of ammo and power ups to finish at any level of difficulty. After you kill the bad guys take a moment to look at the scenery. I spent nearly all of my time trying to make the KEEP look really cool. Sort of a modernized castle with a few towers, a study, a pipe organ, library, chapel, bathroom (needs cleaning), dining room, kitchen, and parlour. I particularly like the chapel, tons of work trying to balance all of the two sided linedefs needed to create the arches.
Filenames
keep.wad
Size
158.42 KB
MD5
c2bd49941c6790395e396baa472c9c82
SHA-1
3e5be66a3bb889ba9e852045b28e8db1caa72509
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
Title                   : KEEP.WAD
Date Finished           : 1-2-95
Author                  : Kurt Dillard
Email Address           : kurt@dillard.com
Other Files By Author   : SQUALOR.WAD & CASTLE.WAD
Misc. Author Info       : Second best deathmatch master of Austin

Description             : I originally made this map as an exercise in 
                          building complex maps in DEU II. It took for ever 
                          to get the lighting effects and texture alignments 
                          correct. I started running out of RAM while working 
                          on the level so I left the outside of the castle 
                          pretty simple. I wasn't intending to make it a 
                          playable level, but everyone who saw it insisted 
                          that I pass it along, so here it is. Chock full of 
                          monsters and weapons. Pretty easy on difficulty 
                          one, nearly impossible to defeat the cyberdemon on 
                          difficulty four. I don't know anyone who could 
                          finish this in nightmare mode (let me know if you 
                          do!). Plenty of ammo and power ups to finish at 
                          any level of difficulty. After you kill the bad 
                          guys take a moment to look at the scenery. I spent 
                          nearly all of my time trying to make the KEEP look 
                          really cool. Sort of a modernized castle with a 
                          few towers, a study, a pipe organ, library, chapel, 
                          bathroom (needs cleaning), dining room, kitchen, 
                          and parlour. I particularly like the chapel, tons 
                          of work trying to balance all of the two sided 
                          linedefs needed to create the arches. 

Additional Credits to   : The authors of DOOM II, DEU, DEU II, and BSP! 
===========================================================================
* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes 
Sound PWAD Only         : No
Music PWAD Only         : No
Graphic Addon Only      : No
Dehack Patch Only       : No
.LMP Only               : No
Required To Have In Dir :n/a 

* Play Information *

Map #                   : Map 01 (For DOOM II only)
Single Player           : Yes 
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes 
Difficulty Settings     : Yes 
New Sounds              : No
New Music               : No
New Graphics            : /No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch 
Build Time              : 60 hours
Editor(s) used          : DEU II and BSP
Known Bugs              : Why would I post it with bugs?
May Not Run With...     : ?

* Copyright / Permissions *

Authors (MAYuse this level as a base to build additional
levels. Just give me a little credit! 

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

You may do whatever you want with this file.


* Where to get this WAD *
Compuserver Gamers Forum and Modem Gamers Forum

FTP sites:
ftp.cdrom.com
ftp.orst.edu

BBS numbers:

Other:
================================================================
Title                   : KEEP.WAD   
Author                  : Ordos Dracos of the Temple of Sand
Email Address           : 1 @ 1704039 VirtualNET
Misc. Author Info       : Sysop of Temple of Sand
                                24 HRS 704-543-1611
                                Charlotte N.C.

Description             : Your in the Keep, having been teleported
                        there from a level somewhere inside of the 
                        control room.Where are you? What lies ahead 
                        in the keep and beyond....
                              ....More Levels to come soon...

Additional Credits to   : 
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : Coming Soon
New Graphics            : Coming Soon
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 12 or so hours 
Editor(s) used          : DEU 5.2
Known Bugs              : Some nodes still haven't formed correctly
                        When the new DEU comes out hopefully it will
                        handle the nodes even better, but I have to give
                        created to the makers...DEU is one helluva nice
                        editor!


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels, provided credit is given of the Original Maker. This WAD will  
be given out later with a whole new series of WADs, hopefully with new
Graphix and Sound FX as well, making a complete 9 map level Episode.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

BBS numbers: On file available to first time callers at the Temple of
        Sand BBS (T.O.S.) 24hrs 704-543-1611 or if you mail me on the
        VirtualNET, 1 @ 1704039, the file is small enough to send over
        the net in zipped format.

MAP01

DM Spawns
8
Co-op Spawns
1
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Creative Commons License