Smaller level than is usual for me, but no less difficult on UV. Actually, there's a LOT of monsters even in lesser modes. Lots of jumping in this one so play only with ZDoom. In fact you can't complete the level w/o jumping.
================================================================ Title : KS11.zip Files included : KS11.WAD : KS11.txt Author : Cory Banket Email Address : <email removed> Misc. Author Info : I work in the field of manufacture engineering, a metal-cutter by trade, a CNC programmer by choice. What if you could fly in Doom... Before you jump beware the frown Of someone who is stalling There's no up there's only down, in the fear of falling All you need to do is take one step in to the sky Give yourself to gravity, give THAT another try In Free Fall The wind will take your frightened face and force your mouth to smile While destiny is on your case the gods look up your file In Free Fall The clouds are coming at you like a host of angel's wings For thirty seconds of freedom squared, you've cut the puppet strings In Free Fall (From the Hawklords album "25 Years On". Charisma Records LTD Produced by Robert Calvert and Dave Brock. Buy it.) Description : Smaller level than is usual for me, but no less difficult on UV. Actually, there's a LOT of monsters even in lesser modes. Lots of jumping in this one so play only with ZDoom. In fact you can't complete the level w/o jumping. Hints: At the beginning, you better be the first to shoot. When you reach the Cyberdemon, it might be wise to make sure he's dead before moving on. I know because I nonchalantly let him go until later. Well later, as I moved about the level this rocket zipped right past my FACE! My mouth dropped open; I didn't have time to think how foolish I was, or to turn and run or ANYthing, because in the next instant his second rocket took my head off. GAME OVER! One other thing; while watching (and participating) during the battle between the Cyberdemon and the Spider Boss, (the shit is really flying) I actually saw a Cyberdemon rocket and an Imp fireball collide in mid air. Additional Credits to : ID Software for such a great game, Ben Morris for DCK Bob Larkin for knowledge, support and advice. Hawkwind, who I've been a fan of all my natural life. ================================================================ * Play Information * Map # : Map1 (For Doom II) Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor used : DCK 3.3 Known Bugs : None How to play level : Recommend playing in ZDoom. Vanilla Doom, out of the question. * Copyright / Permissions * Authors (MAY NOT) use this level as a base to build additional levels You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.