Names
Keep Running
Description
A single level (map01) based on a dream/nightmare You are running through hell trying to find somewhere to hide but there are too many friggin' monsters everywhere. Sound familiar?
Filenames
chris01.wad
Size
737.78 KB
MD5
0d1569e1c446034d85b9245e40ad0458
SHA-1
9aa92515702862b60204f3148cf8f43ca90d20cc
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
11
Maps
1
 
MAP01
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Keep Running
Filename                : chris01.wad
Release date            : 12\06\2007
Author                  : Chrisbo Sonnekins
Email Address           : dr_stinkerpoppitz@yahoo.com
Misc. Author Info       : Lifelong aspiring doom mapper

Description             : A single level (map01) based on a dream/nightmare
                          You are running through hell trying to find 
                          somewhere to hide but there are too many friggin'
                          monsters everywhere. Sound familiar?

Additional Credits to   : CodeImp for making Doom Builder. 
  
  The following mappers for making awesome and inspiring
  doom maps (plus many others whose names I forgot):
                          Espi, Boris, Chopinsca, B.P.R.D., Cyber-Menace
  and anyone else who knows how to kick wad-ass.  
  
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch.
Build Time              : A few weeks during fall 2007
Editor(s) used          : Doom Builder
Known Bugs              : See below
May Not Run With        : Doom2.exe
Tested With             : Legacy v1.41, ZDOOM 2.1.7


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors






* Misc. unimportant crap about this wad*

This is the first major wad I've done in several years
and I made one of the most common "first time" mistakes:
trying to cram too much into a single level, to the
detriment of the overall feel. This map is a conglomeration
of many different feels/themes/areas that could've easily been
turned into seperate levels themselves with better layout and 
more detail. Still I think it turned out half-decent, and while 
I'm still trying to finish
my second "revamped" Legacy edition, I figured I might as well
throw this out there for others to try. I put a lot of time
and effort into it, only to realize later how much better it
could've been done. However any more detail would take a LOT
more work and possibly slow the level down more, and it's 
alright as it is - just nothing fancy. 

MAP01

DM Spawns
26
Co-op Spawns
4
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