LOCAL HERO for DOOM II
LOCAL HERO for DOOM II
A bite-sized level for DOOM II. This is a small, basic, city style level for all of those doomers who are looking for a quick fix! Designed this level for single play, but kept multiplay in mind. I hope there is something here for everyone. Let me know what you think!
================================================================ Title : LOCAL HERO for DOOM II Filename : HERO.WAD Completion : April 1999 Author : Gregory Dick Email Address : firstname.lastname@example.org Misc. Author Info : I like Doom! Other WADS by Author : None. This is my first upload, more to come! Description : A bite-sized level for DOOM II. This is a small, basic, city style level for all of those doomers who are looking for a quick fix! Designed this level for single play, but kept multiplay in mind. I hope there is something here for everyone. Let me know what you think! Cheesy Doom story: Retirement at last! After years of serving the marines, you finally bought that dream house and nice chunk of property. Suddenly you notice the locals don't look so local any more. In fact, they're down right demonic. It's happening again! The demons have warped your once peaceful town into another dimension. A dimension of hell. Now they're in your front yard waving firearms at you. Time to dust off grampa's old scatter guns above the fireplace, head into town, and take 'em out...one at a time! Later, you will need to access your secret artillery facility which has been conveniently locked. Your Mission: Save your town from certain doom by battling your way to the almighty dimension portal. Additional Credits to : ID Software, wad authors and doomers everywhere. ================================================================ * Play Information * Level # : Map 01 Single Player : Yes (tested...great gameplay!) Cooperative 2-4 Player : Yes (tested...action packed!) Deathmatch 2-4 Player : No, but 8 starts exist. Has potential! (tested with DoomBots v2.3) Difficulty Settings : Yes, see below New Sounds : Yes, all weapons except super-shotgun & chainsaw. (no bfg) New Graphics : Yes, created new night sky New Music : Yes, replaced with Doom E1M3 Demos Replaced : None ================================================================ * Construction * Base : New level from scratch Editor(s) used : Various map editing utilities Wintex 4.3 (Olivier Montanuy) Rmb 2.1 (Jens Hykkelbjerg) Adobe Photoshop 4.1 Build time: About 20 hrs Known Bugs : Sky texture may not align correctly on Doom engines that allow the player to look up and down. Everything else seems fine. Sound samples were borrowed from various internet sources that borrowed sound samples from various internet sources. ================================================================ * Difficulty Settings * I'm too young too die : Fewer monsters...piece-a-cake Hey, not too rough: Fewer monsters...piece-a-cake Hurt me plenty: Purist weasels apply here. Ultra-violence without the cyberdemons Ultra-violence: Cyberdemon junkies apply here! (great cyber-deathmatch finale!) Cybers will stalk you through out the town! Nightmare: I don't think so! Hints: Hide! Just kidding... Cybers can be lured into areas of the level making them easier targets. Should be plenty of ammo....but be careful! ================================================================ * Installing this wad * To play this PWAD file, unzip it into the directory where you put DOOM 2 then start DOOM 2 like this: DOOM2 -FILE HERO.WAD Windows (95\98...) users. If you have a Windows based Doom engine that does not have a launcher, you can run this PWAD by creating a shortcut to your Doom2.exe file, then go to your shortcut's "properties" and add -FILE HERO.WAD to the command line. Start the game by running the shortcut. Use example below. This example assumes that the path to your Doom2.exe file is: C:\Doom2\Doom2.exe C:\Doom2\Doom2.exe -file hero.wad ================================================================ * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels without the permission of it's author. Authors MAY extract sky texture ONLY for use in game levels that are distributed freely on the internet provided credit is given to this WAD and it's author. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com BBS numbers: Other: