Names
LOGO.WAD
Description
A Deathmatch Level that is likely to get my butt in trouble for trademark violation. What? You say that ID is having trouble obtaining the trademark for DOOM? Well, I guess I made this level just in time, eh? BTW: Hope you all have fun getting at the BFG... if you survive.
Filenames
logo.wad
Size
38.3 KB
MD5
58650ab58b61cf30b88b23674a4f5a97
SHA-1
dd5f8f801fd836e41f61e04aaac9eae8d1a685cf
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E1M1
* General Information *
============================================================================

Title                   : LOGO.WAD
Author                  : Kenneth S. Forte
Email Address           : <email removed>
Additional Credits to   : The authors of DOOM, DEU, and BSP, of course.
Description             : A Deathmatch Level that is likely to get my butt
                          in trouble for trademark violation. What? You say
                          that ID is having trouble obtaining the trademark
                          for DOOM? Well, I guess I made this level just in
                          time, eh? BTW: Hope you all have fun getting at
                          the BFG... if you survive.


* Play Information *
============================================================================

Episode and Level #     : E1M1 (Uses textures not in Shareware Version)
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No

* Construction *
============================================================================

Base                    : New level from scratch
Build Time              : A couple of Hours...
Editor(s) used          : DEU 5.0 and BSP 1.0
Known Bugs              : None (If any can explain the weird "Dancing Wall"
                          effect on the west-most wall of the letter "D",
                          e-mail me a clue. And no I don't mean the infamous
                          "Hall of Mirrors" effect.
Note                    : There are unmarked exits for this level. Simply
                          hit the "Open" key while against any of the metal
                          textures behind the teleporter pads (teleport to
                          any pad, turn around, and hit the "Open" key).


* Copyright / Permissions *
============================================================================

Authors may use this level as a base to build additional levels.
You may distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file.

E1M1

DM Spawns
4
Co-op Spawns
4
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Creative Commons License