Names
LOINK
Filenames
loink.wad
Size
5 MB
MD5
f44b0acaa0b31eadeaac820fb95a6061
SHA-1
ce1dfc8dbe2cc3948753e00a423914f2a039f134
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
527
Maps
2
 
MAP01, MAP02
===========================================================================
Advanced engine needed  : ZDoom compatible (tested with ZDoom 2.2.0)
Primary purpose         : Single play
===========================================================================
Title                   : LOINK
Filename                : loink.wad
Release date            : February 3, 2009
Author                  : TimeOfDeath (Chris Balch)
Email Address           : thelastbreathofthedying@yahoo.com

Other Files By Author   : Drown in Blood (dib28a) map01,03,04,05,09,22,23,
                                                     26,27,28
                          2sector map07
                          sloth
                          rjsloth
                          masterjumps map06 (co-author)
                          rjspace9f (I only made two rooms)
                          SMEDLEY
                          SQUANE
                          chips19 (Chip's Challenge remake)
                          FLANAGAN
                          dekutree

Description             : 

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes

Demos                   : Included in zip (recorded with ZDoom 2.2.0
                                           by TimeOfDeath)

                          loink-map01-216-uvspeed-zd220.lmp
                          loink-map01-1317-uvmax-zd220.lmp
                          loink-map02-129-uvspeed-zd220.lmp
                          loink-map02-1523-uvmax-zd220.lmp


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP02
Single Player           : Designed for
Cooperative 2-4 Player  : Yes but untested
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 
Editor(s) used          : 
Known Bugs              : 
May Not Run With...     : something ZDoom incompatible


* Copyright / Permissions *

You may NOT use this map as a base for modification or reuse.

You MAY distribute this file, provided you include this text file, with no
modifications.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://timeofdeath.wrvids.com/doom
           http://myspace.com/timeofdeath











joe capricorn for the idea of using dormant monsters to combat lag
earthquake for dehacked help
teamtnt retres.wad for key textures
id software and afterglow for quake textures
th0r for the idea of using difficulty settings

bugs
-skybox has a visible horizontal line on the horizon while center viewed but it disappears when you look up or down
-monsters can get stuck together sometimes
-some secrets can be annoying to trigger

put monster counts in difficulty settings

loink me (MAP01)

DM Spawns
0
Co-op Spawns
4

loink you (MAP02)

DM Spawns
0
Co-op Spawns
4
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