Names
Laser Quest (Deathmatch WAD)
Description
This WAD is based on the floor layout of my local Quasar, (called laser quest). I made a wad for Doom 1 ages ago (my first DM wad) and this is an updated Doom 2 version. This one has a couple of surprises - two hidden foot switches which make the whole level change state. (see the hints section, below) It can be played with or without monsters. (best with monsters, personally) High frag counts, quick kills.
Filenames
LASERQ.WAD
Size
61.07 KB
MD5
4b7b2e35b37f67669cb64723f8ad8548
SHA-1
571c0c30894558b51ac725879fcad615d39af77e
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
13
Maps
1
 
MAP01
================================================================
Title                   : Laser Quest (Deathmatch WAD)
Author                  : David Harvey (alias Kenobi)
E-mail Address          : d.harvey@uea.ac.uk

Additional Credits      : RBH (alias Dragonslayer) for beta testing the level.
                          Authors of iFrag.
                          id Software.

Description             : This WAD is based on the floor layout of my local
                          Quasar, (called laser quest). I made a wad for
                          Doom 1 ages ago (my first DM wad) and this is an
                          updated Doom 2 version. This one has a couple of
                          surprises - two hidden foot switches which make the
                          whole level change state. (see the hints section,
                          below) It can be played with or without monsters.
                          (best with monsters, personally) High frag counts,
                          quick kills.

Instructions            : When the game starts, you will be in a dark tunnel,
                          this is the "entrance tunnel" where you collect your
                          weapon, by running forward. You will then teleport
                          into the main level. To start with you will be
                          surrounded by barrels - you can't avoid dying, but
                          it wakes up the monsters, who start teleporting in
                          later on. You may even get some telefrags!
                          The switch is the exit.
                          (If there are 3+ players, its recommended that you
                          use "dm" rather than "alt")

Hints:                  : There are two footswitches. There is an easy one
                          and a difficult one. To activate the easy one, try
                          running off some ledges. (drops without steps) To
                          activate the hard one, do a running jump off the
                          smallest platform. OK, so they're not hints, they're
                          nearly spoilers.

================================================================

* Play Information *

Map #                   : 1
Single Player           : No
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : No
New Sounds              : Yes (new music, silenced one enemy)
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : About two months, with lots of tweaking!
Editor(s) used          : DETH and WinTex
Known Bugs              : none

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels, just send
me a copy!

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP.CDROM.COM. It also depends where it gets uploaded really.

* Stuff *
If you like this WAD, mail me. Cheers (if you don't, don't flame me :)

MAP01

DM Spawns
13
Co-op Spawns
4
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