Recently there have been some disturbing reports of demon rights abuse in Lebanon. Apparently lost souls are being treated as slaves: they are expected to open doors for people and get nothing in return. Today is Monday and you've just received a new order to go investigate these rumors and hopefully come back safe. But Lebanon is a strange place...
=========================================================================== Advanced engine needed : prboom-plus -complevel 2 Primary purpose : Single + coop play =========================================================================== Title : Lebanon Connection Filename : LEBACONN.WAD Release date : 05/23/16 Author : Memfis Email Address : <email removed> Other Files By Author : Many, search by nickname on doomworld.com/idgames. Misc. Author Info : Slowly learning how to make Doom maps. Description : Recently there have been some disturbing reports of demon rights abuse in Lebanon. Apparently lost souls are being treated as slaves: they are expected to open doors for people and get nothing in return. Today is Monday and you've just received a new order to go investigate these rumors and hopefully come back safe. But Lebanon is a strange place... Additional Credits to : People who played and commented on the two beta versions. Authors of programs used to make this wad. Music: New Order - Blue Monday (midi by ???) Graphic resources: Blue sky by Chaingunner Back to Basics by Espi Memento Mori by The Memento Mori Crew Escape from Natas by Chris Christenson Hexen by Raven Software Eternal Doom by Team Eternal Marswar by Nathan Lineback Ultimate Doom by id Software Community Chest 4 by Various Authors The Plutonia Experiment by Casali Brothers Doom 2 animated flats edited by scifista42 and plums (IIRC) Other I'm forgetting... =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About a month with many breaks. I took my time... Editor(s) used : GZDoomBuilder, XWE, Doomword Known Bugs : The map can't be finished "normally" with -nomonsters (looks possible if you can glide). May Not Run With : DOOM2.EXE Tested With : prboom-plus 126.96.36.199.test -complevel 2 * Copyright / Permissions * You can edit this map, publish your versions, include it in compilations, etc. Do what you want basically. Credit is welcome but not absolutely required. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors