Names
Levels - Final Release
Description
Designed for deathmatch, in a way multilevelled. Had to change floor height of Deathmatch starts, you could skip into them before, bad idea...
Filenames
levels.wad
Size
134.03 KB
MD5
eefb6cf8a16cb6f828196ee100252f5b
SHA-1
72a70e2ad18c1fab34f6b078ba2f5a4d4c02fd82
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
18
Maps
1
 
MAP01
                                ����������ͻ
                                � WAD Info �
                                ����������ͼ

Title                   : Levels - Final Release
Filename                : LEVELS.WAD
Author                  : KUMA
Author Info             : Keen DooMer (of course), 16, single, nice 180�turns
Description             : Designed for deathmatch, in a way multilevelled.
                          Had to change floor height of Deathmatch starts,
                          you could skip into them before, bad idea...
Doom version            : Written for DooM II v.1.666
Level #                 : 1
Single Player           : Na
Cooperative 2-4 Player  : Hmm?
Deathmatch 2-4 Player   : Yar   >:)
Difficulty Settings     : Nope
New Sounds              : Nope
New Graphics            : Yup, a few, don't run the wolfenstein levels!
New Music               : Nope
Created                 : Completely new level
Build Time              : 20 hours
Programs used           : Deu 2, NWT, Paint Shop Pro, MS-DOS Editor (being
                          thorough)
Known Bugs              : If I knew 'um, I'd fix 'um


                          �����������������������ͻ
                          � Copyright/Permissions �
                          �����������������������ͼ

Authors may use this level as a base to build additional levels as long
as I get a mention in their production. 

You MAY distribute this WAD, provided you include this TXT file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


                                 ���������ͻ
                                 � Creditz �
                                 ���������ͼ

ID software:    for their superiority in games programming, particularly
                with DooM ][.
???????????:    Whoever wrote the VARSITY TrueType Font, I used it for the
                level indicators.

                            ������������������ͻ
                            � Contact Address: �
                            � ���������������� �
                            �                  �
                            � Keith Walters    �
                            � 7 Staverton Way  �
                            � Kingswood        �
                            � Bristol BS15 2YR �
                            � ENGLAND          �
                            ������������������ͼ

MAP01

DM Spawns
6
Co-op Spawns
4
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