MAD STUFF FOR DOOM 2
MAD STUFF FOR DOOM 2
6 mad levels for Doom2, see below for more info on the levels. It demonstrates the stupidity of the enemies in Doom showing you how dumb they really are. If you're a serious doomer, this is not worth the download. Get this if you are in a funny mood.
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
======================================================================== Title : MAD STUFF FOR DOOM 2 Author : Paul Corfiatis Email Address : <email removed> Please read first: YOU NEED TO READ INSTRUCTIONS BELOW HOW TO CORRECTLY PLAY THESE LEVELS. Description : 6 mad levels for Doom2, see below for more info on the levels. It demonstrates the stupidity of the enemies in Doom showing you how dumb they really are. If you're a serious doomer, this is not worth the download. Get this if you are in a funny mood. ======================================================================== * The Levels * This is how to play each level correctly. Level 1: Cyber teaser There are 3 vents with a Cyberdemon in each one, and behind each vent is a weaker enemy such as a trooper. Each skill level has different enemies. The object is to not shoot in this level, if you shoot the Cybers will walk around in their little metal rooms. Stand in a vent and a trooper or other enemy can see you, when he shoots at you sometimes he will agrivate the Cyberdemon. The Cyber will walk around and will shoot at the wall, as his rockets cant fit through the narrow gap. He will usually defeat weaker enemies. There is also a room behind a door and when you press the switch, it compacts trash into pain. This level is in the first Demo. Level 2: Spider torture Dont shoot, just stand there. There are heaps of chaingunners lined up in a row accross a large courtyard. But one of the gunners face you. When he shoots you, a hidden door behind a firewall revealing a Spider mastermind on UV, Cyberdemons on HMP and Cacos on easy skill. The Spider one is the funniest on UV. When the gunner shoots, he hits the spider and then the spider shoots. But most of the gunners get hit and continuasly shoot back. Then the Spider teleports out and he gets tortured to death in 5 seconds. When you clear up the mess, try to get the two lost souls in the exit room fighting then go outside and lsten to em'. This level is in the third demo. Level 3: My car in Doom! Dont shoot!, go into the room ahead of you and you see a Cyberdemon looking at a car. You hear a spider start up, when the Spider starts shooting he will cause a fight with the cyber. Go back to the start and look at the firewall in that room, it will start making funny noises and shooting caco fireballs. Once the spider is defeated by the Cyberm shoot and you hear a loud girl voice say "Say something to me". They are Cacodemons which float up and level with the Cyber. Try to get em' fighting because the cacos will kick the Cyber's ass! This level is in the second demo. Level 4: Screamin' Cacos! First, DONT SHOOT! For best results, use the boom source port. By using this port, pause the game as soon as the level starts and type "TNTFAST" to turn fast monsters on. After a few seconds type the code again to turn it off and listen to the pain!, Huh-so!. The exit is behind. Level 5: Cacodemons are dumb! Just stand there, when a caco shoots, he finds himself in deep shit!. When the chaingunners beat them, they will turn around and shoot right at the barrels, detonating themselves. The exit is in front of you, behind you are two cybers in a dark chamber. If you are stupid and shoot, those cybers will atack! Level 6: Singing the blues A blue level, just walk foward and the enemies can win you the game. Watch em' wilt in pain!, requires source port. THIS LEVEL IS SHIT, but funny! * Play Information * Game : Doom II Episode and Level # : Level 1-6 Single Player : YES Cooperative 2-4 Player : NO Deathmatch 2-4 Player : NO Difficulty Settings : YES New Sounds : YES New Music : YES New Graphics : YES Demos Replaced : ALL OF THEM * Construction * Base : NEW Editor(s) used : DOOMCAD (6.1), BSP (3.0), WINTEX, ECT Known Bugs : Misalaigned texture in Level 1, deliberatly done for crappy looks. Note : Due to a new floor texture, you need a scource port to run this wad. Level 1-5 will work fine with Doom2 v1.9 but I'm not sure with level 6. * Want more mad stuff * GET: SPACIA: A Silly Doom Space Adventure, with 22 tiny and crazy levels. ftp://3darchives.in-span.net/pub/idgames/levels/doom2/Ports/s-u/spacia.zip * Copyright / Permissions * Authors may use these levels as a base to build additional levels. * Other stuff * PAUL'S DOOM PAGE: http://www.geocities.com/paul33_au/ All my stuff, megawads, episodes, heaps of challenges ahdead for you. For Ultimate Doom and Doom II. 2002 A DOOM ODYSSEY: http://www.geocities.com/doomod2001/ A 4 episode megawad for Ultimate Doom in progress at time of this writing (June 02). It might be out by now?.