Extremely huge industrial complex building with loads of details and other goodies. Can You wade through this all?
Update to : 2complex.wad Notice : A minor fix, some textures and alignments checked. Getting 100% secters is now possible. Advanced engine needed : limits removing port recommended, actually, the level is quite huge. Primary purpose : Single ================================================================= Title : MAINANTANCE COMPLEX Filename : 2complex.wad (2complex.zip) Release date : 2003 (the original version) Author : Simo Malinen Email Address : firstname.lastname@example.org Description : Extremely huge industrial complex building with loads of details and other goodies. Can You wade through this all? Additional Credits to : id software for creating DOOM. ================================================================= * Play Information * Episode and Level # : Map01 Doom II Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : No * Construction * Base : New level from scratch. Editor(s) used : DEU 5.1/DETH 5.24, ZenNode Known Bugs : None, but: Saving the game might cause Doom to crash. (Save game buffer overrun) This is a very large level with a huge amount of things and details. If this wad is viewed with any wad-editor you'll be alerted about missing textures and unclosed sectors. However in this wad *all* such cases are fully intended to create certain special effects (varietes of deep water effect / run-under-over-bridges.) You don't need to fix them! ================================================================= * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.