A drastic improvement to my very own MAP30.WAD, an "alternative" Icon of Sin level. Now it can be very hard to beat, especially when you get too aggressive. Give it a shot. The WAD file is 56.4K in size.
=========================================================================== Archive Maintainer : This is a newer version of map30p.wad Update to : version 2 Advanced engine needed : ZDoom v2.0.63 Primary purpose : Single+Coop play =========================================================================== Title : MAP30 Plus Filename : map30p.wad Release date : Nov. 17, 2004 Author : Ian "riki" Chipman Email Address : firstname.lastname@example.org Other Files By Author : MAP30.WAD Misc. Author Info : I'm in a spiritual warfare. Description : A drastic improvement to my very own MAP30.WAD, an "alternative" Icon of Sin level. Now it can be very hard to beat, especially when you get too aggressive. Give it a shot. The WAD file is 56.7K in size. I noticed a significant design flaw in the previous version that allowed the player to easily kill the boss before going through all the trouble to get the rocket launcher in the level, if the player had the rocket launcher already. I fixed that, so the boss will not "wake up" until the player opened the enemy pillar in the observation room. Some nonsignificant changes were made as well. Additional Credits to : id Software, Randy Heit, and everybody else =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM2 Map # : MAP30 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Not implemented * Construction * Base : Modified MAP30.WAD Build Time : 11 hours (including the 6 hours spent on the original) Editor(s) used : ZWADCONV, ZETH, WARM Known Bugs : None May Not Run With... : An old version of ZDoom. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors (The original and crappy MAP30.WAD is there too, for those of you with a morbid curiosity...) Web sites: FTP sites: