Names
MINECORE
Description
Visit http://home.inreach.com/ascott/Doom/DoomDesign/Main.html Follow the links to "The MINECORE Story"
Filenames
minecore.wad
Size
783.27 KB
MD5
737794a1da81a0fd7565874bf098010f
SHA-1
7954b4c26d3f3eb509594409f829a1cce31e5983
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
33
Maps
3
 
E2M1, E2M2, E2M3

=============================================================================

TITLE:                  MINECORE

FILENAME:               MINE-01.ZIP

AUTHOR:                 ALAN E. SCOTT

EMAIL:                  ascott@inreach.com

=============================================================================
AUTHOR INFORMATION:

    Visit http://home.inreach.com/ascott/Main.html

Founder of DoomDesign, a group of freelance designers dedicated to creating
high-quality levels for DOOM, DOOM2, and Final Doom.  For more information,
send email inquires to Alan Scott at ascott@inreach.com with "DoomDesign" in
the header.


DESCRIPTION:

    Visit http://home.inreach.com/ascott/Doom/DoomDesign/Main.html
    Follow the links to "The MINECORE Story"


General Mood -

You're the sole survivor of a Marine Escort party ordered to insure the
safety of arriving dignitaries from Earth.  Of course, nothing goes as
planned, and you find yourself trying to rid the complex of Hellspawn.

This is a thematic level that allows you to end a level, and start the next
one where you last finished; when you play it, you'll see what I mean.


General Notes -

These levels are designed solely by me, and have taken forever!!  I pride
myself on producing levels that are both mentally and "physically"
challenging.  I have made every attempt to ensure that there are no visual
inconsistencies; mis-aligned textures, visual bugs, or other errors.

I would greatly appreciate your comments and feedback regarding MINECORE.
Please send all reviews and critiques to my email address (ascott@inreach.com)
with the header MINECORE Review.

If you review and test MINECORE, I will be happy to acknowledge your efforts
at the MINECORE WebSite noted above.  Also, return to the MINECORE website
regularly for updates on new additions to the MINECORE saga or other levels
from Alan Scott and DoomDesign.

=============================================================================

* Play Information *

EPISODE:                        2
LEVEL:                          1-3 (Eventually all 9 Levels)
COOPERATIVE 2-4:                YES
DEATHMATCH 2-4 PLAYER:          NO  (Available with next release)
DIFFICULTY SETTINGS:            YES

NEW SOUNDS:                     NO
NEW GRAPHICS:                   NO
NEW MUSIC:                      NO  (Available with next release)
DEMOS REPLACED:                 NO



* Construction *

BASE:                           SCRATCH
EDITORS:                        DCK 3.62
KNOWN BUGS:                     NONE



* Copyright/Permissions *

Authors MAY NOT use this level as a base to build additional levels,
without permission from Alan Scott and DoomDesign.

You may distribute this WAD, provided you include this file, with no
modifications.

E2M1

DM Spawns
0
Co-op Spawns
4

E2M2

DM Spawns
0
Co-op Spawns
4

E2M3

DM Spawns
0
Co-op Spawns
4
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