MOTR2.WAD/Motor Home 2
MOTR2.WAD/Motor Home 2
After you seized the truck of stolen UAC supplies,
=========================================================================== Title : MOTR2.WAD/Motor Home 2 Date Finished : July 4th, 2005 :) Engine : Any Boom compatable engine that supports jumping. Tested with Zdoom 2.0.96 Author : I'm me Email Address : firstname.lastname@example.org Misc. Author Info : I'm me Description : After you seized the truck of stolen UAC supplies, a fellow marine is sent in to guard over it. Now, you have to hop into yet another motorhome (while it's moving!), which is quite bigger, and has more stuff than the motorhome you boarded before, and put a stop to it (because it has a big nuke in it or some really horrable virus, or the driver keeps causing traffic jams....use your imagination :). Brief overview of mission: -jump out of the truck following the red arrow on the dashboard. -Get into motorhome -gain access to elevator -Disengage the lock infront of the steering console -Push the red button on steering console. Note that keycards in this level are used to mark switches/consoles that activate a block that has a while/colored stripe matching the key. You don't actualy use the keys to unlock anything. :) You might want to take a little look around the truck before disembarking. Yes, the interior of the motor home is a bit strange. :) Additional Credits to: ID, the makers of Doom builder, Boom sourceport and derivitives. =========================================================================== * Play Information * Map # : Map 01, Map 02 Single Player : Yes Cooperative 2-4 Player : untested Deathmatch 2-4 Player : untested Difficulty settings : None Advice: Try not to hit the road while the vehicle(s) are moving, You'll be badly injured if you do. New Sounds : A couple minor machine-related sounds. New Music : Nope New Graphics : Some cyan sprites that were needed, but not needed to be seen as part of the level, a couple modified Doom sprites, a couple textures, original and modified Doom including a pretty crappy one :} Demos Replaced : None. * Construction * Build Time : A few days Doom Utilities used : Doom Builder. Known Bugs : A couple graphics glitches here and there, nothing too serious. Authors may use this level to build aditional levels. You may distribute this archive as long as none of the files inside are changed.