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Names
MP5K Sub-machine gun
Description
This replaces the chaingun with a MP5K sub-machine gun. The original gun graphics are taken from the MP5K weapon add-on for Duke Nukem 3D by Ian Jones. I had to modify the sprites a little, but it turned out okay. I got the icon for the weapon from Dt-uzi by Don Tello. This >should< work with Doom, Doom II, and any Doom port. I recommend getting Smack My Marine Up for this patch, because of it's cool-ass cross hair.
Filenames
dn_mp5k.wad
Size
22.84 KB
MD5
a9b358d1246bc0211de21f1068591311
SHA-1
f20fd108646b067010c96481ae6222ef6365099b
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
7
Maps
0
=============================================================================Title                   : MP5K Sub-machine gunFilename                : Dn_mp5k.wadAuthor                  : Dwayne Ings aka Overkill777Email Address           : <email removed> or                          <email removed> or                          <email removed>. Author Info       : Likes Metallica, Motorhead, Iron Maiden, Misfits,                          Black Sabbath, Mercyful Fate, and Iceburg Lilly.  I                          really like the new Slayer video, too.Homepage                : http://members.tripod.com/~overkill777/Other Realeases         : Duke_rpg, Plat_m16Description             : This replaces the chaingun with a MP5K sub-machine                          gun.  The original gun graphics are taken from the                          MP5K weapon add-on for Duke Nukem 3D by Ian Jones.                          I had to modify the sprites a little, but it turned                          out okay.  I got the icon for the weapon from                           Dt-uzi by Don Tello.  This >should< work with Doom,                          Doom II, and any Doom port.  I recommend getting                           Smack My Marine Up for this patch, because of it's                           cool-ass cross hair.Additional Credits to   : Ian Jones for Mp5k for Duke 3D                          Don Tello for Dt-uzi and his other ass kickin'                           weapon patches (check them out!)                          3D Realms for Duke Nukem 3D and Shadow Warrior                          Samiel for Artview                          Olivier Montanuy for WinTex                          Greg Lewis for DeHackEd                          Leonardo Loureiro for LView Pro                          Simon Howard 'Fraggle' for the awseome Doom port,                           Smack My Marine Up! (http://fraggle.tsx.org/)                          id Software for Doom and Doom II=============================================================================* Play Information *Episode and Level #     : n/aSingle Player           : YesCooperative 2-4 Player  : YesDeathmatch 2-4 Player   : YesDifficulty Settings     : n/aNew Sounds              : NoNew Graphics            : YesNew Music               : NoDemos Replaced          : None* Construction *Base                    : The MP5K patch for Duke Nukem 3DEditor(s) used          : WinTex 4.3, DeHackEd 3.0, LView Pro 2.1,                          Paintbrush, Artview 1.3Known Bugs              : NoneBuild Time              : Aprox. 10 min.* Copyright / Permissions *Authors MAY use this level as a base to build additional levels, but creditmust be given to Ian Jones, Don Tello, 3D Realms and to myself.You MAY distribute this WAD, provided you include this file, withno modifications.  You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this file intact.* Where to get this WAD *FTP sites:ftp.cdrom.com/pub/idgames/BBS numbers:Other:http://members.xoom.com/overkill777/doomwads/graphics/Behind you! :P* Where to get MP5k for Duke 3D *FTP sites:ftp.cdrom.com/pub/3drealms/duke3d/other/artwork/Other:www.Dukeworld.com
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