This is an attempt to "do" some of the scenes/events from the conclusion of "The Lord of the Rings". There's a Mount Doom, a Crack of Doom, and a concluding scenario that revises ever so
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WAD Type

Title                   : MT_DOOM.WAD
Date Finished           : 12/17/97
Author                  : Me
Email Address           :
Misc. Author Info       : This is my third and last level.
Description             : This is an attempt to "do" some of the scenes/events from the conclusion of "The Lord of the Rings".  There's a Mount Doom, a Crack of Doom, and a concluding scenario that revises ever so slightly the ending supplied by Tolkien.  Let's just say that Sam Gamgee has a change of heart.
Additional Credit to:      
* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes 

* Play Information *

Map #                   : Map 01 
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but not planned for.
Deathmatch 2-4 Player   : Yes, but not planned for
Difficulty Settings     : Not implemented
New Sounds              : Yes
New Music               : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              :  About three days.
Editor(s) used          : DCK,  DCC, Dmaudwin
Known Bugs              :   There's a HOM visible when you look at the mountain from a distance. I've tried reducing sectors and deleting unneeded sidedefs and/or textures, but nothing seems to work. If anyone has a suggestion please let me know.  The "delayed" teleporters are intentional; I just like them that way.

                                                               The Story 

Slam Ganges awoke in his bed and looked out the window.
"Rivendell...", he muttered, "I'm still only in Rivendell".  Quickly he reviewed the events of the previous months--the quest into Mordor, the peril of the Ring, and his last memory: Frodo standing on the brink of the Crack of Doom and claiming the Ring for his own.  After that something had come at him from behind and he had lost consciousness.  In a couple of days he had awoken to a generally depressed council of elves, men, dwarves, and the orcs admitted under Elrond's recent exchange program.  For two weeks now he had been maundering around the woods, dejectedly shooting anything that moved and in the evening working on his paper tole diorama of Gandalf's fall in Moria.  He knew, though, that he was only putting off the inevitable: sooner or later he would have to go back to Mordor, to Mount Doom, under the shadow of Barad Dur, and finish the job he had started. Or, at least, he would have to figure out what had happened and then do whatever was necessary.
Depressed and groggy, he began doing the one thing that gave him peace: polishing the twin barrels of his sawed-off shotgun.  After a couple of minutes there was a sudden knock at the door.
"Who's that?", he yelled sharply, instinctively slamming two rounds--single-handed--into the shotgun and throwing his pistol, other shotgun, rocket launcher, pulse cannon and BFG9000 over his shoulder.
"Uh....sir?", came a cracking adolescent voice, "it's only me, the errand boy sent by the grocery clerks to collect the--".  His last words were lost as Slam blasted gaping, smoking holes in the door.  Well, now was as good a time as any to set out.  
He sang merrily to himself as he climbed out the window: "So I'm packing my bags for the Mis-ty Moun-tains...", he chortled.  Once outside he turned east toward Mordor, and Mount Doom. 
 He assessed his situation quickly.  First he would have to find his way through Schlob's lair--and battle the giant spider in complete darkness, maybe.   The exit from her evil abode would likely lead directly to the ruined plain of Gorgoroth, on which stands Mount Doom. He would then have to find his way into the mountain, or, failing that, take the ancient road laid by Sauron back to--wherever it went. To Barad Dur itself, maybe.  From there he was sure he would be able to find the secret entrance to Mount Doom.  Once on the mountain he would have to climb to the top. If he survived that harrowing and danger-fraught passage he would have to find a way into the mountain's roasting volcanic heart in order to reach the Crack of Doom. That would probably smart a little.  If he survived that long he was sure he would have the courage, brains, and observational skills to figure out and do whatever had to be done--he hoped.  

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 



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