Names
MajorCrap.WAD: an extremely crappy level
Description
This is a contest entry for the ZDoom forums Crappy Wad Competition. It is a joke wad, and does not accurately portray my mapping ability. It is currently my only released DooM level, as I am working on a team project and 6 of my own projects as of now.
Filenames
majorcrap.wad
Size
23.86 KB
MD5
b593a04930e89f281f0e8c6bae0d3aa1
SHA-1
966f79c7e4b057ccf05c1d5cefe995fd497d928c
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP01

===========================================================================
Title                : MajorCrap.WAD: an extremely crappy level
Filenames            : majorcrap.wad
       majorcrap.txt

Author               : Brendan "ace" Egan
Email Address        : bjegan@hotmail.com
Web Site             : One of these days...

Misc. Author Info    : Currently working on 7 DooM projects, 7 *actual*
                       projects. I go by ace on several DooM related sites,
       including NewDoom, ZDoom, and others.

Description          : This is a contest entry for the ZDoom forums Crappy
       Wad Competition. It is a joke wad, and does not
       accurately portray my mapping ability. It is
       currently my only released DooM level, as I am
       working on a team project and 6 of my own projects as
       of now.

===========================================================================

* What is included *

New levels           : Just one
New sounds           : No
New music            : No
New graphics         : No
Dehacked/BEX Patch   : No
Demos Replaced       : None
Other                : No


* Play Information *

Game                 : DOOM2
Map #                : MAP01
Single Player        : Yes
Cooperative Play     : No
Deathmatch           : No
Difficulty Settings  : Not implemented


* Construction *

Base                 : New level from scratch
Editor(s) used       : Hellmaker v1.2b2 Enhanced r3
Known bugs           : Yes
Build Time           : About 2 1/2 to 3 hours
May Not Run With...  : This file is intended for the original Doom II
       game. It is recommended that it is not played on any
       port that fills in missing textures, or else the
       purposely added HOM effect could be lost in many
       areas.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or reuse.
Permissions have been obtained from original authors for any of their resources
modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.
===========================================================================

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: N/A
FTP sites: N/A

MAP01

DM Spawns
0
Co-op Spawns
1
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