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Names
Marine Base E1M1
Description
A Marine Base on a distant outpost, taken over by the Hordes of Hell. Although saved as E1M1, it is probably a better replacement for E1M4 or E2M2. It includes an exit to the secret level, but it's tough to find. The regular exit takes a bit of fancy finger- work to get to as well! Only contains Weapons 1-5, but adds a Plasma gun (and no extra cells) in Deathmatch mode. I've tried to keep all textures etc. pretty consistent, except for a few special areas, and I think I've gotten rid of all HOM effects. 8-) The only construction problem that I can find is in the deep blue Demon room (you'll know it when you get there), that sometimes the screen gets stuck in 'Cyberspace' 8-( - any hints on how to fix this gratefully received. Other than that, all walls have been aligned unless they (a) hide secret doors, or (b) are meant to be that way (cf the spiral staircase) This is probably a little easy as is, but I'm going to add more monsters for UV, and take away a few imps and sergeants for ITYTD As this is my first level, I'd be really pleased to get some feedback, especially from Watcher (there's only one small maze 8-)) and Cameron Newham - you guys write the best damned reviews I've EVER read! - even if I don't always agree with you. So, Play and Have Fun, but most of all, Do it to them, before they do it to you...
Filenames
marbas.wad, marbas11.wad
Size
157.6 KB
MD5
400435256152572137c923322c33bca8
SHA-1
ebc20beb109a48ad4b858f3daa8351fa5cb3dfe6
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M1
WAD Authoring Template V1.4   (Clip this line)
================================================================
Title                   : Marine Base E1M1   
Filename                : MARBAS11.WAD
Author                  : Chris Boote
Email Address           : Chris_Boote.LOTUSINT.LOTUS@crd.Lotus.com
Misc. Author Info       : This is my first full WAD, more to follow

Description             : A Marine Base on a distant outpost, taken
over by the Hordes of Hell.

  Although saved as E1M1, it is probably a 
better replacement for E1M4 or E2M2.
  It includes an exit to the secret level, 
but it's tough to find.
  The regular exit takes a bit of fancy finger-
work to get to as well!

  Only contains Weapons 1-5, but adds a Plasma 
gun (and no extra cells) in Deathmatch mode.

  I've tried to keep all textures etc. pretty 
consistent, except for a few special areas, 
and I think I've gotten rid of all HOM effects. 8-)
  The only construction problem that I can find is 
in the deep blue Demon room (you'll know it when 
you get there), that sometimes the screen gets 
stuck in 'Cyberspace' 8-( - any hints on how to fix 
this gratefully received. Other than that, all 
walls have been aligned unless they 
(a) hide secret doors, or 
(b) are meant to be that way (cf the spiral staircase)

  This is probably a little easy as is, but I'm 
going to add more monsters for UV, and take away 
a few imps and sergeants for ITYTD

  As this is my first level, I'd be really pleased
to get some feedback, especially from Watcher (there's 
only one small maze 8-)) and Cameron Newham - you guys 
write the best damned reviews I've EVER read! - even if 
I don't always agree with you.

  So, Play and Have Fun, but most of all, Do it to them, 
before they do it to you...

Additional Credits to   : Brendon Wyber and Rapha‰l Quinet for DEU, 
the BEST Doom Editor around
  Jason Hill, for the sick maze clues that no-one will 
ever find or understand
  Anyone who playtests it
  and, of course, id Software, without whom my flat 
would be decorated by now!
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Easy and Medium
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.0, 5.1 and 5.2 plus 5.2 GCC port
Known Bugs              : Sometimes get 'Cyberspace' in the Deep Blue 
Hall of Spectres - anyone know how to stop this?


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, provided that they call them something like xxxxxxMB.WAD.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS numbers:

Other: 
.WAD File for DOOM with the following level(s):
E1M1

E1M1

DM Spawns
7
Co-op Spawns
4
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