Designed for 10 levels (Mini Mega) I did not have time to finish 3 levels, well, actually scope to complete one level without even having a name, and the Mini mega actually was called "MEGA".
=========================================================================== Title : ***"Meaga"*** Filename : mega.wad Release date : July 2008 Approximately. Advanced engine needed : Any limit removing port. Tested with prboom. Author : Ivano Lich Email Address : firstname.lastname@example.org Other Files By Author : Intacta, Equinoxio, Ivano: 1024 Misc. Author Info : Description : Designed for 10 levels (Mini Mega) I did not have time to finish 3 levels, well, actually scope to complete one level without even having a name, and the Mini mega actually was called "MEGA". Additional Credits to : Anyway =========================================================================== >>> COMPATIBILITY NOTES <<< Should work in almost all limit removing ports; Tested with: -PrBoom: OK. -ZDoom: OK. -GZDoom: OK. =========================================================================== * What is included * New levels : Map 01 Sounds : no Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 + PRBoom,G/Zdoom Map # : Map 01 Single Player : Yea Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None, just kill Difficulty Settings : Not implemented * Construction * Base : Somebody Build Time : 1 month, June to July 2008 Approximately. Editor(s) used : Doombuilder, Photoshop cs2, Paint Known Bugs : What bugs??? May Not Run With : I do not know !!! Tested With : G/Zdoom, Pr Boom