Names
Medieval Castle
Description
One day, after playing alot of levels that thought that quantity was better than quality, I though why not make huge a level? So I started and from a few months work spawned this monstrosity. Exploration is cool. If you know what to do then you can finish this level in about 10mins otherwise, get compfy. My computer teacher was astonished of its size, although Im sure theres bigger. This level does slow my 486DX2 66 (8mb) when on the harder difficulty settings but supposedly runs a dream on a pentium. So stop reading and get immersed.
Filenames
t_medevl.wad
Size
386.34 KB
MD5
a538cde394d9d227b84f9cc2d32b2c33
SHA-1
6fc5423630fac1de406ec3e8776b017c555e5144
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
14
Maps
1
 
MAP29

================================================================
Title                   : Medieval Castle
Filename                : T_MEDEVL.WAD
Author                  : Travers Dunne & Alister Dunne
Email Address           : tjdun2@mugc.cc.monash.edu.au

                          if this address no longer exists then
                          post to a newsgroup to find me.

Misc. Author Info       : Traralgon, Victoria, Australia.

Description             : One day, after playing alot of levels
                          that thought that quantity was better than
                          quality, I though why not make huge a level?
                          So I started and from a few months work
                          spawned this monstrosity. Exploration is cool.
                          If you know what to do then you can finish
                          this level in about 10mins otherwise, get compfy.
                          My computer teacher was astonished of its size,
                          although Im sure theres bigger. This level
                          does slow my 486DX2 66 (8mb) when on the harder
                          difficulty settings but supposedly runs a dream
                          on a pentium. So stop reading and get immersed.

Additional Credits to   : Thanks to id for creating DooM &
                          DooM2. And kudos to all those smart
                          people out there, you know who you
                          are, who created the tools we used.
================================================================

       THIS WAD ONLY WORKS WITH DOOM2 VERSION 1.666 OR HIGHER

* Play Information *

Episode and Level #     : MAP29
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes, made F_WATER a texture (for waterfalls)
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build time              : Please don't ask... ok LOTS
Editor(s) used          : Doom Construction Kit
Known Bugs              : None

* Copyright / Permissions *

Authors MAY use elements from this level for ideas, BUT authors
may NOT use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com

Other: tjdun2@mugc.cc.monash.edu.au

MAP29

DM Spawns
7
Co-op Spawns
4
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