Names
Megadeth
Filenames
mrmddm.wad
Size
579.43 KB
MD5
b9228849e8ece459cf36b08e5e69b7b3
SHA-1
13774af42a12e6b57e39722c60785b847d414383
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Maps
1
 
MAP01
                                                    
                                                    ( ( (   Megadeth !  ) ) ) 
                                                    A Death Match Level for DooM 2
                                                           By : MR.ROCKET

===========================================================================
Primary purpose : DooM2 Deathmatch !!!
===========================================================================
Title : Megadeth
Filename : mrmddm.wad
Release date : 11-19-07
Author : Mr.Rocket
Email Address : mrrocket2001@hotmail.com
Other Files By Author : (A bunch) and not all listed, Visit: The Megasphere
Misc. Author Info : play this in Opengl :D

Description : This is a medium size fast paced DM level. - with Opengl in mind, it will be a bit dark in software mode.
Later I plan on mirroring this for CTF. - also a software version which will be a bit brighter..

Suggested sourceports: (Skulltag, Legacy, Edge, Jdoom, Gzdoom, or any sourceport that supports opengl)


Additional Credits to : id Software !
Playtesting Credits* : Grean's Lightning, Dutch Devil, Rebelcrow
===========================================================================
* What is included *

New levels : 1
Sounds : No - I might update it later with some different soundfx, but right now it uses the originals
Music : Yes 
Graphics : Yes the sky, by Doomgoat, same sky that's in Crypt of Madness. And a few wall and flat textures I recolored.
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None


* Play Information *

Game : DOOM2
Map # : MAP01
Single Player : No - only for testing
Cooperative 2-4 Player : Negatory
Deathmatch 2-4 Player : Yes 6 player starts
Other game styles : Depending on the sourceport, it should run on anything - it's standard/vanilla editing.
Difficulty Settings : User defined


* Construction *

Base : New from scratch
Build Time : Started on this about 3 weeks ago now, off and on about 30mins or so - about 6-8 hours
Editor(s) used : DoomBuilder, XWE
Known Bugs : NONE afaik
May Not Run With : The original Doom2 due to vis-plane limitations. 
Tested With : Doom2, Legacy, Zdoom, Gzdoom, Jdoom, Skulltag, Zdaemon, Vavoom, Gledge, Prboom, ( Looks best in OpenGL )



* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse. 

You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. 


* Where to get the file t

MAP01

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