Midnight Tek Frenzy
Midnight Tek Frenzy
Fast-paced, challenging map in a nighttime tek setting. All 6 keys are present and can be aquired in any order. It's a bit rushed, so there's some sloppy visuals, but nothing too serious. Originally intended to be released with Community Chest 4.
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Boom-Compatible Primary purpose : Single Player =========================================================================== Title : Midnight Tek Frenzy Filename : mtekf.wad Release date : 03/22/2012 Author : Brian Knox Email Address : firstname.lastname@example.org Other Files By Author : 4maps.wad, ih.wad, MAP03, MAP25 (w/ Captain Toenail) and MAP27 in PC_CP.wad, vali.wad (w/ Val I.), 32in24-11 Map26 kssht Map31 Misc. Author Info : Should probably be working on that other wad. Description : Fast-paced, challenging map in a nighttime tek setting. All 6 keys are present and can be aquired in any order. It's a bit rushed, so there's some sloppy visuals, but nothing too serious. Originally intended to be released with Community Chest 4. Additional Credits to : I've included cc4.tex to eliminate the risk of note giving texture/graphics artists their due. A thousand thanks to them, and to esselfortium for compiling the wad. The usual suspects: id Software, creators of Doombuilder, sourceports, and editors. Adrian Hanekom for playtesting. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes, ROTT Graphics : Yes Dehacked/BEX Patch : NO Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Player Starts Only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 1 week for the southern areas, about 3 hours for the northern/indoor portions. Editor(s) used : Doombuilder 2, SLADE Known Bugs : None to my knowledge. Email me if you find one. May Not Run With : Ports w/out voodoo doll support, ChocoDoom, etc. Tested With : PrBoom+ with -complevel 9 * Copyright / Permissions * Authors may not use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.