Military Research Complex
Military Research Complex
Refer to Mission Brief, below. The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?)
** ** NOTE: Play this level with a source port such as ZDooM (on which it has ** been thoroughly play-tested), which allows jumping and high detail. ** With DOOM2.EXE it will crash immediately with vis_plane errors. ** You will NEED a port that allows jumping. ================================================================ Title : Military Research Complex Filename : COMPLEX.WAD Author : Gurkha Boy Email Address : <email removed> Other work from author : Pugilist.wad, a 3-level fist-only series set in WWII Fear_Isl.wad, a single level Decimate.wad, a single level They can be found in the ports directory of ftp.cdrom.com Misc. Author Info : Been playing DooM for 5 years, now. Love the newer games too, but keep going back to DooM. Description : Refer to Mission Brief, below. The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?) Additional Credits to : Ian W., the maker of an excellent TC called Herian2. Get it! The obligatory reference to id Software. ================================================================ * Play Information * Engine : ZDooM (recommended) or other port that allows JUMPING & greater detail than DooM Map Number : MAP14 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : No SYSTEM REQUIREMENTS : If you can run ZDooM you should not have a problem running this level. * Construction * Base : New level from scratch (although I swiped some stuff from my earlier levels Editor(s) used : WadAuthor v1.30, an excellent utility. Build time : About 2 months (3-4 hours a day). Known Bugs : One visual bug in the Waste Processing compound. It does not affect gameplay, even though it looks awful. If anyone can tell me how to fix it I will be very grateful. Source port notes : This level was designed for ZDooM, but other source ports that allow jumping may work just as well. You will NEED the jump feature of ZDooM or other source port. * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If not, the hideous spirits that infest the waking world will hound and haunt you, making you regret that you chose to ignore these dire warnings. Oh, and they'll serve you a wicked subpoena too. * Where to get this WAD * FTP sites: ftp.cdrom.com or any mirror of ftp.cdrom.com * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * MISSION BRIEF: Background -- As you are aware, the Union Aerospace Corporation has a long history of experimentation in the genetics and cybernetics arenas. We have reason to believe that they are currently involved in a top-secret project for the Planetary Federation. Using genetic samples from the recent "incident" on the Phobos and Deimos moons of Mars, and the subsequent assault on Earth, UAC has begun transforming human "volunteers" into the mindless automatons we faced during these last conflicts. The purpose is to create a fighting force equal to the best in the galaxy. UAC's main research and experimentation facility is located in the heart of the Research Quadrangle, a heavily urban area. Our clients, the Omega Conglomerate, are rivals to UAC, and would love to steal the Planetary Federation Contract. They are willing to pay us a small fortune to set back UAC's research, steal some of their data, and shut down their operations if possible. Objectives -- Simple. Infiltrate, download their data records, neutralize any "samples" (mutated, cybernetically enhanced, or otherwise), then get the hell out. Operations -- To minimize complications, you will execute the operation on a holiday, when the facility is expected to have minimal staff and protection forces. Earth Liberation Day has been selected. (You will not fail to realize the irony of this choice.) We have managed to obtain an alpha-level security clearance that will gain you access into the perimeter, and not much else. You will need to acquire subsequent access into all other areas, including high security areas. Furthermore, as it is a holiday, the facility will be operating on stand-by power. Therefore, to penetrate the core of the complex you will first need to find the main power relay, which of course you will find in the Power Plant. Access to the Power Plant, however, is controlled from within the Octagon, the main research center. It will be up to you to discover a way in. Enter the Waste Processing Center, which is used to treat acid and organic wastes. This is where the "volunteers" that didn't quite make the cut are disposed of. It's not pretty, but it's integral to the UAC operations. Shut it down. It will also allow you access to the barracks, where Computer Card access to the secure areas of the Octagon is maintained by officers. In the Octagon, acquire the Computer Area Map. This not only holds invaluable research data, it will also help you navigate the complex. Explore the data processing centers, the laboratories, and the offices. Many of UAC's "subjects" have been put back to work at their original task functions, and you are likely to encounter many of them. Finally, locate the switching system that will unlock the doors to exit the installation. If you have any questions, write them on a piece of paper, roll it up into a tight wad, and stick it up your (insert reference to human orifice).