This is the Doom ][ version of my Wad file, some of texture's are a little off so if you want the full effect you should play it on Doom I !!!
================================================================ Title : MyHouse2.wad Author : Noah Haskell Email Address : <email removed> Description : This is the Doom ][ version of my Wad file, some of texture's are a little off so if you want the full effect you should play it on Doom I !!! This is a completely blueprint accurate WAD of my house. I designed the level so my friends who don't have Doom can come over to play Doom via modem and would know the level without having to ask me which way to turn all the time. I also added a few underground tunnels and secret passageways that my house obviously doesn't have. There are hidden teleporters, detailed furniture, and a couple great hiding places. Even though the size of the file is large, the level itself is not that big. It is because of the furniture. Be sure to check out the fireplace and Bathroom's with moving toxic waste!!! This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) <email removed> Additional Credits to : My girlfriend for helping to pick out the textures. and my friends for play testing the thing to death! ================================================================ * Play Information * Episode and Level # : E2M1 on Doom 1, map01 on Doom ][ Single Player : Yes, (but designed with deathmatch in mind) Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes!!! Difficulty Settings : Not implemented New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch, based on blueprints of my house. Build Time : At least twenty hours, (plus unmeasurable testing time!) Editor(s) used : DoomCAD 4.3 and BSP 1.2 Known Bugs : NO known bugs, but when you go upstairs instead of being able to walk all the way up you are instantly teleported to the upstairs level. I had to do this because DOOM is not really 3-D. It still has to have a 2-D map so levels cannot be piled on top of each other. Just remember, there is more than one way into almost every room! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. (Just send me what you make!) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.orst.edu wuarchive.wustl.edu Other: America Online