Names
New World 2
Description
The marine is back to the New World. But now,
Filenames
newwrld2.wad
Size
10.98 MB
MD5
b72dd0ea3cea3f8db05a8a2f0f08a464
SHA-1
8abb4abb35d56f52881a4a5822a67521674ef238
WAD Type
PWAD
IWAD
PLUTONIA
Engine
BOOM
Lumps
1001
Maps
18
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP31

* NEWWRLD2.WAD *

================================================================
Title                   New World 2
Filename                NewWrld2.Wad
Game                    Doom 2
Source Port             Any that supports DeHackEd Patches and
                        enables jumping. Tested in ZDoom 2.0 63a,
                        Doom Legacy v1.42, Doomsday v1.8.2
Author                  Daniel
Email Address           <email removed>
Misc. Author Info       edits Doom since 1996. Author of
                        NewWorld, Neo_Doom, DalXX.Wad,
ArmasXX.Wad, 99weap.

Description

The marine is back to the New World. But now,
you were captured by enemies. You'll start on a prision.
Advancing, you'll see some of the best atmospheres made
by me. The final objective is waste an ancient temple
that brings enemies from other dimensions.

TIP: If you're playing in ZDoom 2.0 player, use the
"emulate OPL chip" option on Extra Sound Options screen.
You'll listen to the music with the instrumentation just
like I imaginated.

This is the final update to New World 2. Nothing
more to change. It is also compatible with the 99 weapons
mod, so if you're playing in Legacy or Doomsday, choose a
weapon file and run with NewWrld2.Wad. It brings a lot of
fun. Enjoy!


Additional Credits to 

        Well, a lot of people here. First, thanks to John
Romero and John Carmack, from ID Software. Second, to my
beta tester Lucinho. Now, thanks to the following authors:
        Jeff Rabenhorst - EdMap
        Greg Lewis - DeHackEd
        Olivier Montanuy - WinTex
        Williston Consulting - WadAuthor
        Csabo - XWE
        Randy Heit - ZDoom
        Denis Fabrice and Pereira Boris (Doom Legacy)
Blazeeder - texture artist
Ola Björling - Darkening 2
Espi - Narcosis
Russell Pearson - Doom Raider
Plutonium Productions - Egyptian Doom

And the author from those wads: Gothic Textures for Doom,
Anubius and the games Duke Nukem 3D, Redneck Rampage,
Shadow Warrior, Quake and Unreal.

A lot of thanks to Rob, Risen 3D beta tester, for the
interest and the help to search for bugs in New World 2.



* Play Information *

Game                    : DOOM ][
Episode and Level #     : 01-16
Single Player           : Yes
Cooperative 2-8 Player  : Yes
Deathmatch 2-8 Player   : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : No

* Construction *

Base                    : New levels from scratch
Editor(s) used          : EdMap, WadAuthor, WinTex, XWE, DeHackEd
Known Bugs              : None

================================================================


* Instructions *

        Just unzip it to your favorite WAD directory, then
use the source port launcher program to load this wad, or
type, via DOS:

        ZDoom.exe -file [directory]\NewWrld2.wad

You can do the same with Doom Legacy:

        Legacy.exe -file [directory]\NewWrld2.wad

And also Doomsday Engine, using the Kickstart executable to
launch NewWrld2.Wad.

I did not tested this file with Doom2.exe. It's complicated
to use this file with Doom2.exe, so i'll not explain how to
do it. You can grab ZDoom, Doom Legacy and Doomsday at:

        http:\\www.zdoom.org
        http:\\legacy.newdoom.com
        http:\\www.doomsdayhq.com

If you have the Full Weapons Replacement pack (99weap.zip),
you can run this file with any weapon file simultaneously
in Doomsday engine or Doom Legacy. This mod can be found at:

  ftp:\\archives.3dgamers.org\pub\idgames\combos\99weap.zip

For ZDoomers, use the "XtraGuns.wad" included in this mod.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels unless you ask me. BUT feel free to use the textures in
this wad as long as you credit all the folks up above and myself.

You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

If you like this work, please send me an e-mail with your comment.
It is important to me! My e-mail is <email removed>.

Enjoy!

Prision (MAP01)

DM Spawns
8
Co-op Spawns
8
Par Time
02:00

Dark Village (MAP02)

DM Spawns
8
Co-op Spawns
8
Par Time
03:30

The Mystery House (MAP03)

DM Spawns
8
Co-op Spawns
8
Par Time
03:00

Storage (MAP04)

DM Spawns
8
Co-op Spawns
8
Par Time
03:00

Old Mine (MAP05)

DM Spawns
8
Co-op Spawns
8
Par Time
03:30

Hidden Lab (MAP06)

DM Spawns
8
Co-op Spawns
8
Par Time
04:00

Industrial Reserve (MAP07)

DM Spawns
8
Co-op Spawns
8
Par Time
03:30

Small Village (MAP08)

DM Spawns
8
Co-op Spawns
8
Par Time
02:30

The Big Tower (MAP09)

DM Spawns
8
Co-op Spawns
8
Par Time
08:00

The Fortress (MAP10)

DM Spawns
8
Co-op Spawns
9
Par Time
04:30

Rain Forest (MAP11)

DM Spawns
8
Co-op Spawns
8
Par Time
03:30

Castle of Despair (MAP12)

DM Spawns
8
Co-op Spawns
8
Par Time
08:00

The Valley (MAP13)

DM Spawns
8
Co-op Spawns
8
Par Time
03:30

Demon School (MAP14)

DM Spawns
8
Co-op Spawns
8
Par Time
03:00

Ancient Passage (MAP15)

DM Spawns
9
Co-op Spawns
8
Par Time
05:30

Stonehenge (MAP16)

DM Spawns
8
Co-op Spawns
8
Par Time
06:00

Unfinished (MAP17)

DM Spawns
8
Co-op Spawns
8
Par Time
00:00

The Labyrinth (MAP31)

DM Spawns
8
Co-op Spawns
8
Par Time
05:30
Help improve the database by uploading an image
Creative Commons License