Names
NiGHTMARE Speedmapping Compilation #5
Description
This is a compilation of the WADs entered in NiGHTMARE's fourthspeedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to create a hellish base based on the following story: 'Several years ago, UAC established a small base in the very heart of hell. The purpose of this base, whether it was built for research, as some kind of stronghold, or for some other reason, was never made clear, even to most of the staff who worked there. Of course, the native inhabitants of hell weren't too happy about the base, it was quickly invaded (as usual the UAC failed to provide adequate security precautions). Recently you, one of the few survivor of the attack, were contacted by the military. They want to use a dimensional gateway they've somehow got their hands on to send you to the over-run UAC base in hell. The reason for this is that an important item is hidden somewhere there, and they want to prevent it from falling into the hands of the hellspawn. Your job is to find this item, get to the base's dimensional gateway, and escape.'
Filenames
ntspd005.wad
Size
159.97 KB
MD5
4b6314dd5ac012124d8c400c78d0782b
SHA-1
bf32bc1d54ebb79e264a83893272ca6d8c04608f
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
33
Maps
3
 
MAP01, MAP02, MAP03
===========================================================================
Title                   : NiGHTMARE Speedmapping Compilation #5
Filename                : ntspd001.wad
Release date            : 26/01/2002
Author                  : Various

Description             : This is a compilation of the WADs entered in
                          NiGHTMARE's fourthspeedmapping exercise.
                          Participants were given 100 minutes to create a
                          Doom 2 level on a certain theme.  This week's
                          theme was to create a hellish base based on the
  following story:

  'Several years ago, UAC established a small base in
  the very heart of hell.  The purpose of this base,
  whether it was built for research, as some kind of
  stronghold, or for some other reason, was never made
  clear, even to most of the staff who worked there.

                          Of course, the native inhabitants of hell weren't
                          too happy about the base, it was quickly invaded (as
                          usual the UAC failed to provide adequate security
                          precautions).

                          Recently you, one of the few survivor of the attack,
                          were contacted by the military.  They want to use a
                          dimensional gateway they've somehow got their hands
                          on to send you to the over-run UAC base in hell.

                          The reason for this is that an important item is
                          hidden somewhere there, and they want to prevent it
  from falling into the hands of the hellspawn.  Your
  job is to find this item, get to the base's
  dimensional gateway, and escape.'
  
Additional Credits to   : Doomworld for the template for this .txt

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos Replaced          : No
Other                   : No
Other files required    : Boom-compatible source port


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map03
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other Game Styles       : No
Difficulty Settings     : Some


* Construction *

Base                    : New levels from scratch
Build Time              : 100 minutes
Editor(s) used          : Various
Known Bugs              : The levels in this WAD were all built in 100
                          minutes, so they did not have a chance to be 
                          thoroughly tested.  Some bugs undoubtedly exist.

Will Not Run With...    : Any non-Boom-compatible port

===========================================================================
* The Levels *
===========================================================================

Map01 -- Ebola
Map02 -- Isle
Map03 -- Magikal

===========================================================================

* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

Web sites: http://haunt.8m.com/speedmapping.html
http://134.76.13.21:2222/dl?ntspd005.zip

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
1

MAP03

DM Spawns
0
Co-op Spawns
1
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