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Names
No_Rest.wad
Filenames
norest.wad
Size
206.26 KB
MD5
7f2c0852029c4bd58983069db0bac515
SHA-1
4f272bb193e1402eec6104cbedb0273492df9121
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Maps
1
 
E1M1
================================================================
Title: No_Rest.wad  
Author: Rob La Rosa
Email Address: larosa0071(America Online)
Email Address #2: larosa0071@aol.com (internet)

Description: 

Please let me know what you think about this level! It is my first attempt at making a DOOM
level. You can e-mail me at...  larosa0071@aol.com

This Doom level was made with Geoff Allan's "DoomED - The Real Thing"  level editor.
If anyone can tell me where I can download a newer version of this editor, I would appriciate it.

I used versions 260b and 260b2. It can be found on the Software Creations BBS under the file
name dm_260b.zip or de_260b2.zip. The number for the BBS is 508-368-4137.

I started out using 260b, however,  warp pads do not work and either do doors that must be shot
to open using this editor. There are also a few other minor bugs in this version too, for example:
Things marked for DeathMatch only will not appear in DeathMatch play. (Kinda makes things
difficult, doesn't it??)

I would recommend using 260b2. It seems to have fixed these problems. Also note that for some
reason, levels that you start building in 260b can be modified, but not saved using 260b2.
To get around this I would save the level to map (not for play) and run it through BSP 1.1x node
builder. This worked just fine, and I believe BSP is a better node builder that the one currenlty in
Geoff's editor. (BSP can also be download on Software Creations or America Online).

I like Geoff's editor. It is a little buggy, but not more than any other editor I have tried. It is
definately the EASIEST editor to use, although after using the "Real Thing -DoomED"  I found
that Renegade Graphics's DoomEd is now easier to understand.

Have fun and please let me know what you think of my first attempt! Too hard, too easy,
whatever. I welcome all comments and constuctive critisism.

Rob La Rosa
larosa0071@aol.com
================================================================

* Copyright / Permissions *

Level design copyright 1994 Robert La Rosa Jr.

This level may be distributed freely among BBS's. Permission is NOT given to distribute this level on floppy disk when there is a fee/cost for the disk. If you bought this level and were charged please let me know.

Authors may use this level as a base to build additional levels so long as 
the above restriction on distribution is placed on any derivative levels.


* Play Information *

Episode and Level #: E1M1
Single Player: Yes
Cooperative 2-4 Player: Yes
Deathmatch 2-4 Player: Yes
Difficulty Settings: Yes (kind of)


* Construction *

Base: New level from scratch
Build Time: 20 hours
Editor(s) used: dm_260b (i.e. Geoff Allan's "Real Thing" DoomEd), BSP 1.1x
Known Bugs: none!!!

Acknowledgments         :Geoff Allan for making an awesome editor. (IT'S SOOOO EASY!)
Richard Byers and Mark Masselli for beta-testing and input.



E1M1

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