Names
None.
Description
10 dm levels from scratch. Some good levels, and some bad. New music.
Filenames
gem02.wad
Size
2.13 MB
MD5
259ada8ac33d9e3fc67ad16bb4bf2ade
SHA-1
65aac50b37cd2d999627860311b1b07c12e68291
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
259
Maps
12
 
F_END, MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11
==============================================================================
Title                   : None.
Author                  : Yashar G. (aka Gemini).
Email Address           : Post2000@c2i.net.
Release Date: 02/12/2000.
Misc. Author Info       : Female model, mail me with your comments and i'll
  send you some pictures of mine.
Description             : 10 dm levels from scratch. Some good levels, and 
  some bad. New music.
Additional Credits to   : God (yeah infidels)
  Afterglow for work on map02, about half the map.
  Chrozoron for some help.
  Nick Baker & Ola Bj›rling for the grafx.
  Violent Ed for the sky texture, and uploading this
  thing.
  Capcom/Arika for Street Fighter, the best game next
  to Doom.
==============================================================================

* Play Information *

Episode and Level #     : 1-10.
Single Player           : Yeah, to look around. Probably what most people will
  do too...heh. 
Cooperative 2-4 Player  : No.
Deathmatch 2-4 Player   : Giddy up.
Difficulty Settings     : No.
New Sounds              : No.
New Music: Yeah. This is what got me makin these levels..:)
New Graphics            : Yeah.
Demos Replaced          : No, but please do send some. Really:) I might start
  a CSDoom server of this though, so hope you will play
  there.

* Construction *

Base                    : From scratch.
Build Time              : About 15 hours i think. Mostly on the bigger levels,
  the smallest and most symmetrical were made at the
  release date, about 5 levels or something.
Editor(s) used          : Dck 3.62, Win Tex 4.3, antique Paint Shop version,
  Midi2Mus.
Known Bugs              : Guaranteed NO BUGS!!! except a few. Nah for real, the
  titlepic/interpic palette is fucked, but i guess it's
  not that big a deal. There are also several texture
  mis-alignments which i won't bother fixing, and the
  music sounds weird for some reason, they sound much
  better in .mid files. And finally, the sky texture 
  is a little buggy. But anyway... giddy up.

* Copyright / Permissions *

You may not edit the levels, and definitly not the music. They're not mine, but
do respect that. But i guess you can use the grafx, and you can use the sky
texture.
==============================================================================
By the way, these levels do not represent HR2:) Maybe 2 or 3 of them, but not 
the rest. Heh.
F_END

F_END

DM Spawns
4
Co-op Spawns
1

Dead Right (MAP01)

DM Spawns
4
Co-op Spawns
1

Hang Man (MAP02)

DM Spawns
4
Co-op Spawns
1

Square O' Death (MAP03)

DM Spawns
0
Co-op Spawns
1

Tombstone (MAP04)

DM Spawns
4
Co-op Spawns
1

X Squared (MAP05)

DM Spawns
4
Co-op Spawns
1

Heat (MAP06)

DM Spawns
4
Co-op Spawns
1

Blow Through (MAP07)

DM Spawns
4
Co-op Spawns
1

MAP08

DM Spawns
4
Co-op Spawns
1

Center of Attention (MAP09)

DM Spawns
4
Co-op Spawns
1

MAP10

DM Spawns
4
Co-op Spawns
1

Arena of Fire (MAP11)

DM Spawns
4
Co-op Spawns
1
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