Names
North By Doom 2
Description
This was a sort of experimental concept map. Basically, what I did was find snippets of each level in the doom2 IWAD and make a one-level wad from scratch where you progress through in one cardinal direction, north. I stayed true to Doom II's architechture and design. Because I stayed true to that style, don't expect any crazy cool design or gameplay gimmicks or anything eye-opening (remember that Doom II's levels had texture misalignments too!). The way each area progresses, you'll always be going north. Hence the title. It's completely linear, so if you hate that style I'd advise not playing this.
Filenames
nbd2.wad
Size
414.86 KB
MD5
a966eaeb83e93118bdca137d69e11587
SHA-1
4869e8eb4a574e68e70006cc5953330b5dafb254
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
12
Maps
1
 
MAP01
===========================================================================
Archive Maintainer      : Ports?
Advanced engine needed  : Limit-removing
Primary purpose         : Single+Coop play
===========================================================================
Title                   : North By Doom 2
Filename                : nbd2.WAD
Release date            : 7/31/13
Author                  : H_C
Email Address           : nre622013@gmail.com
Other Files By Author   : pier.wad, two maps in NOVA, one in SF2013, and one map in DWMP2013
Misc. Author Info       : Was listening to Sevendust when making this.

Description             : This was a sort of experimental concept map. Basically, what I did was find snippets
  of each level in the doom2 IWAD and make a one-level wad from scratch where you
  progress through in one cardinal direction, north. I stayed true to Doom II's 
  architechture and design. Because I stayed true to that style, don't expect any
  crazy cool design or gameplay gimmicks or anything eye-opening (remember that Doom
  II's levels had texture misalignments too!). The way each area progresses, you'll
  always be going north. Hence the title.

  It's completely linear, so if you hate that style I'd advise not playing this. 

Additional Credits to   : id, CodeImp
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : N/A

* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No starts
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch (but designed similarily to areas of Doom II's IWAD levels)
Build Time              : About a week
Editor(s) used          : DB2
Known Bugs              : Shouldn't have any.
May Not Run With        : Vanilla?
Tested With             : PRBoom+, GZDOOM v. 1.4.8.



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License