Names
Nowhere-X
Description
This is the final release of the Nowhere series.
Filenames
nowherex.wad
Size
1.14 MB
MD5
88e0b4b9b805fa1eba5bb8878480cb2b
SHA-1
37a1af227088cd47a9e106adc235933c621fec80
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
125
Demos
3
Maps
10
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10
         
97/03/23
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                     ÛÛ    Û                        Deathmatch!
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                  Û          ÛÛ
  ================================================================
  Title                   : Nowhere-X
  Filename                : nowherex.wad
  Author                  : The Waffle King (Dan Twomey)
  Email Address           : dantwo@freenet.edmonton.ab.ca
  Misc. Author Info       : Well, what exactly do you want to know?
                            I've been playing Doom2 for several
                            years. I think that I'm very good at it!
                            I also enjoy to play deathmatchs.

  Description             : This is the final release of the Nowhere
                            series.

                            This wad contains the first six levels
                            from the series, along with four new ones!

                            Ok, here's the low down....
                            Every level has an exit except the last one,
                            map 10.  Every level also has a chainsaw
                            incase you and your DM partner(s) decide to
                            have a chop-a-thon.  And the chainsaw is
                            usually at the exit.  The main idea behind
                            this wad was to entertain.  Levels on the web
                            can be small and fast, but they are usually
                            ugly to look at.  Likewise, some levels look
                            good, but are far too big to use for a DM.
                            When I say this wad is to entertain you, I
                            mean the levels are small and fast, and
                            appealing to look at.  The two together
                            make these levels the best you'll find!

                            TIP: Getting ths Plasma Gun and/or the BFG
                            is well worth your time, although there is
                            usually a high risk involved!

                     Map 1: (Nowhere 1)
                            This level doesn't need much explanation.
                            Besides, the only way it can be described
                            is "Intense!"  All weapons are present
                            except the Plasma Gun.

                     Map 2: (new level)
                            This is the first of 2 levels that takes
                            place in the middle of the ocean.  The
                            level is closed and you can't get out to
                            the water, but it helps give the effect of
                            being Nowhere.  All weapons are present.

                     Map 3: (Nowhere 2)
                            This long aisle makes for a new kind of
                            deathmatch; fire and forget.  Just lob
                            some rockets down the hall and you'll get
                            2-5 frags (depends on the number of opponents).
                            All weapons are present.

                     Map 4: (Nowhere 3)
                            This level was inspired by one of Mr. Doom's
                            levels from his Minipak (and Minipak2, and
                            Mr.Doom30) wad. There are 4 Rocket Launchers,
                            4 Super Shotguns, and 1 BFG9000.  This map
                            is fun to play because the teleporters add
                            a little bit of 'relief' until you jump
                            back into the action.  Expect a few tele-
                            frags and air-frags!

                     Map 5: (Nowhere 4)
                            Now, this is a good one!  Each weapon
                            is positioned for optimal use, and it
                            makes you wonder which you should get first.
                            The Plasma Gun is easy to get.  In fact,
                            it slows the pace down because of telefrags.
                            Ah, I'd rather use the Rocket Launcher anyway.
                            All weapons are present.

                     Map 6: (Nowhere 5)
                            The ultimate war zone!  Grab a weapon, run
                            into the center room, and start shooting!
                            Once again you are faced with the fact that
                            having a bigger weapon is better.  All
                            weapons are present.

                     Map 7: (new level)
                            "How would you like your Frag served, Sir?"
                            "Well, some rockets, shells and a side-order
                            of plasma would be great!"
                            You'll get plenty of really cool frags in
                            this level.  All weapons are present

                            NOTE: BFG can only be gotten if you spawn
                                  on it's platform.

                     Map 8: (Nowhere 6)
                            Well, it's certainly the smallest level I've
                            ever seen!  Two players is a competition,
                            three is crazy!  I'll leave you to decide
                            what a four player DM would be like!

                     Map 9: (new level)
                            This is the second level that is placed in
                            the middle of an ocean.  There are two small,
                            indentical buildings across from each other
                            with weapons all over the place.

                            NOTE: BFG and Plasma Gun can only be gotten
                                  if you spawn inside their 'cages'.

                     Map10: (new level)
                            This map is based on Dday3_7.wad by Brian
                            Martin.  The wad was made for the Doomsday3
                            deathmatch tourney in Edmonton a couple
                            years ago.  It's such a good level, I
                            decided I'd edit it and make it better!
                            The wad used custom textures, so I had to
                            remap most of the textures and flats to
                            Doom2's, and the result is a perfect level!
                            I also replaced the slow elevator with a
                            cool 'instant elevator'.  All weapons are
                            present in this map.

  Additional Credits to   : Me ( www.freenet.edmonton.ab.ca/doom2 )
                            My dad ( www.freenet.edmonton.ab.ca/fwc )
                            Mr. Doom ( www.erie.net/MrDoom )
                            Ben Morris
                            Brian Martin
                            id Software
                            The DMC
                            
  ================================================================
  * Play Information *

  Episode and Level #     : Map 01 - 10
  Single Player           : Ya, but just to look around.
  Cooperative 2-4 Player  : No
  Deathmatch 2-4 Player   : Yes
  Difficulty Settings     : Not implemented
  New Sounds              : Yes
  New Graphics            : Yes 
  New Music               : No
  Demos Replaced          : Yes, all three!
                            Demo1 = 3 players on map 10
                            Demo2 = 3 players on map 7
                            Demo3 = 3 players on map 8
                            
  * Construction *

  Base                    : New levels, and previous levels from
                            the series.  Level 10 is based on DDay3_7.wad
                            by Brian Martin.
  Editor(s) used          : DCK 3.61, Wintex 3.4 to add it all together,
                            and Endoomer to create the Endoom screen.
  Known Bugs              : A small one on level 6.  You'll know the bug
                            when you see it....if you see it at all!

  * Copyright / Permissions *

  Authors MAY use these levels as a base to build additional levels
  but please give me credit and let me know by e-mail.  

  You may distribute this file in any electronic format (BBS, 
  Diskette, CD, etc) as long as you include this file intact.
  Please inform me by email if you do however.

  * Where to get this WAD *

  Get it at it's home:  http://www.freenet.edmonton.ab.ca/doom2

  And:                  http://www.cdrom.com/pub/idgames/levels.....
  ----------------------------------------------------------------
                     

MAP01

DM Spawns
7
Co-op Spawns
1

MAP02

DM Spawns
12
Co-op Spawns
1

MAP03

DM Spawns
10
Co-op Spawns
1

MAP04

DM Spawns
8
Co-op Spawns
1

MAP05

DM Spawns
7
Co-op Spawns
1

MAP06

DM Spawns
8
Co-op Spawns
1

MAP07

DM Spawns
11
Co-op Spawns
1

MAP08

DM Spawns
4
Co-op Spawns
1

MAP09

DM Spawns
16
Co-op Spawns
1

MAP10

DM Spawns
9
Co-op Spawns
1
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