OBSESSED for DOOM II
OBSESSED for DOOM II
DOOM II conversion of the original OBSESSED for DOOM I. Two levels designed for single player and Deathmatch. As you will soon find out, I love levels that are difficult with lots of the tough guys. In fact, you could say I'm obsessed with the idea. The levels have been made small and compact for non-stop heart-pounding action during deathmatch play (use -nomonsters).
================================================================ Title : OBSESSED for DOOM II Filename : OBSESSD2.WAD Author : Craig Webb Email Address : firstname.lastname@example.org Web Page : http://www2.eng.nepean.uws.edu.au/~cwebb/ Misc. Author Info : Postgraduate student at Faculty of Engineering, University of Western Sydney, Nepean (Australia). Created these levels over a period of 12 months (on & off). Yes, I'm a snail, but I'm also busy. Description : DOOM II conversion of the original OBSESSED for DOOM I. Two levels designed for single player and Deathmatch. As you will soon find out, I love levels that are difficult with lots of the tough guys. In fact, you could say I'm obsessed with the idea. The levels have been made small and compact for non-stop heart-pounding action during deathmatch play (use -nomonsters). Additional Credits to : The makers of Doom and DEU. Vincenzo Alcamo, maker of DM2CONV. ================================================================ * Play Information * Game : DOOM II Episode and Level # : MAP1, MAP2 Single Player : That's what it's made for! Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Bloody Oath! Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : No, but original DOOM I release had LMP recordings included. * Construction * Base : Original DOOM I level from scratch Editor(s) used : DEU v5.21, bit of WinDEU and DCK22 Known Bugs : None. Played a million times in single player mode. Coversion created a few minor texture mis-alignments * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP site: ftp.cdrom.com Web site: http://www2.eng.nepean.uws.edu.au/~cwebb/ ================================================================ Other Info ========== Level Description: MAP1: Very compact level, but extremely difficult on ultra-violent. There are two secrets, you have to find atleast one in order to get out of the first room, but on the harder skill levels finding both is a must. (Hint: Bang!). You need to find a switch to get into the centre room. MAP2: This level continues on from where you finished level 1. It's a big advantage if you can get into the secret room as soon as possible, as it starts a crushing ceiling which indirectly kills half the monsters around you. If you're playing on a harder skill level, get ready to do some major strafing once opening the blue- key door. I won't tell you what's behind the red-key door! Save regularly! Recorded Games (LMP's) ** IMPORTANT: only available with the original OBSESSED.zip for TUD Included should be two LMP recording's. OBSESS_1.lmp is for E1M1, and OBSESS_2.lmp is for E1M2. These recordings are of me SHOWING OFF how to complete each level on ultra-violent. They show you everything, so don't play them unless you have already completed the levels, or you need proof that it can be done. (I even started E1M2 with just a pistol!) Important: These recordings were created on The Ultimate Doom v1.9, and they won't work on anything else. To play a recording, type: DOOM -file OBSESSED.wad -playdemo OBSESS_1 and likewise for OBSESS_2 (omit .lmp) Your Word If you've played OBSESSED for DOOM I or DOOM II and have some suggestions (or you'd like to abuse me), please email Craig Webb: email@example.com Happy Dooming!