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Names
OFFICE.WAD
Description
You arrive in the lobby and head for the elevator to take you to another day at work, but something very strange is going on.
Filenames
office.wad
Size
117.86 KB
MD5
22fea991b546a205f579c9bb03740b36
SHA-1
5c692c96b2e167ac6ea309714b2d0a16a739fb8c
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
16
Maps
1
 
E1M1
================================================================
Title                   : OFFICE.WAD   
Author                  : Rick Kelly
Email Address           : bubsy1@aol.com
Misc. Author Info       : 

Description             : You arrive in the lobby and head for the elevator to
                          take you to another day at work, but something very
                          strange is going on.

Additional Credits to   : 
================================================================

* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes, music for demo1 (e2m4) and e1m1, victory and 
                          interlude screens.
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Don't ask 
Editor(s) used          : DEU 5.1, BSP, DMMUSIC
Known Bugs              : Slows game a bit


* Copyright / Permissions *

All music new music copyright 1994 by Richard Kelly.  

May be freely distributed only in this pwad file unless/until I make it available in other forms, in which
case I will make known any other blah..blah..blah... I'm not a lawyer so basically
don't steal, sell or use my music without my permission.  You get the idea.

Authors may NOT use this level as a base to build additional levels, unless they 
remove the music and add a notice to this document that says they have done so.  



You MAY distribute this WAD, provided you include this file, with no 
modifications except in the case you have removed the music and add a 
notice about the missing music.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

Compuserve, GAMERS FORUM (Go Gamers)



**********  WELCOME TO A DOOMED DAY AT THE OFFICE  ***********************

I have made a pretty good recreation of the 6th floor of the building I work in.
You start out on another floor with access via elevator.  I may add more to the
starting floor later, but this is a complete level, with blue, yellow, and red
access doors, a secret area, and an exit.

The guys around the office have been waiting to play this level in deathmatch, but
I haven't tried it yet.

Most of the monsters teleport into the elevators from a "monster farm" I created
in an area you cannot get to.

On ultimate or nightmare level this is quite a difficult level.  You have barons
at key locations, plus an extra abundance of other bad guys teleporting into
the elevators and roaming around the building.

The music I included was mixed entirely on a Sound Blaster Pro, so anyone who
can get DOOM to work with General Midi let me know how it sounds.  I tend to
be a little heavy on the kick drum and bass, so thought I would warn you ahead
of time.

Two of the pieces were written with  DOOM or at least a DOOM style game.  The
other one is for comedy relief since it doesn't fit the mood of the game at all.
================================================================
Title                   : OFFICE.WAD 
Author                  : Joe Kontrad
Email Address           : r3jsk@dax1.cc.uakron.edu

Description:

                What makes this level so interesting is it's
        'office'-building highrise design (thus the name).  There 
        are 5 floors that are nearly identical.  Each floor has an 
        up and down 'elevator' which is actually a teleporter.  If 
        you didn't know that doom doesn't allow it, you'd swear 
        this level has multiple floors!
                This WAD is for those of you who are tired of all 
        the huge, complicated, nearly impossible, and frustrating 
        levels out there.  THIS WAD is designed to be FUN.  Isn't 
        that what games are all about anyway?  EVERY weapon is 
        available, sustaining health is available, and every enemy
        makes an appearance!
                Also, for those of you who HATE poorly aligned 
        textures, I spent time to make sure I didn't irritate you!

Some tips:

               -If you happen to find the key to the basement,
        enjoy the slaughter of large numbers of troopers!  It's
        always fun to blow them away after you've developed an
        arsenal!
               -There is an easy trick to finishing the level (if 
        you don't cheat), so don't get upset when you see cyberdemon
        standing in your way!
               -Take the time to look out the window on each level.
        I tried to give the impression of a 'high rise.'
               -You can tell what floor you are on by the number 
        of red lites on the wall across from the elevators.

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes, save often
Cooperative 2-4 Player  : Yes, could be fun
Deathmatch 2-4 Player   : Yes, there is one deathmatch start
                                per floor.
Difficulty Settings     : Medium, and Hard implemented
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : From scratch
Build Time              : 25 hours? 
Editor(s) used          : DEU 5.1, BSP1.1
Known Bugs              : NONE


* Copyright / Permissions *

You may alter, copy, delete, or make a virus out of this level.
I don't care.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
================================================================
Title                   : OFFICE.WAD   
Author                  : Rick Kelly
Email Address           : bubsy1@aol.com
Misc. Author Info       : 

Description             : You arrive in the lobby and head for the elevator to
                          take you to another day at work, but something very
                          strange is going on.

Additional Credits to   : 
================================================================

* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes, music for demo1 (e2m4) and e1m1, victory and 
                          interlude screens.
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Don't ask 
Editor(s) used          : DEU 5.1, BSP, DMMUSIC
Known Bugs              : Slows game a bit


* Copyright / Permissions *

All music new music copyright 1994 by Richard Kelly.  

May be freely distributed only in this pwad file unless/until
I make it available in other forms, in which
case I will make known any other blah..blah..blah... I'm not a lawyer so basically
don't steal, sell or use my music without my permission.  You get the idea.

Authors may NOT use this level as a base to build additional levels, unless they 
remove the music and add a notice to this document that says they have done so.  



You MAY distribute this WAD, provided you include this file, with no 
modifications except in the case you have removed the music and add a 
notice about the missing music.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

Compuserve, GAMERS FORUM (Go Gamers)



**********  WELCOME TO A DOOMED DAY AT THE OFFICE  ***********************

I have made a pretty good recreation of the 6th floor of the building I work in.
You start out on another floor with access via elevator.  I may add more to the
starting floor later, but this is a complete level, with blue, yellow, and red
access doors, a secret area, and an exit.

The guys around the office have been waiting to play this level in deathmatch, but
I haven't tried it yet.

Most of the monsters teleport into the elevators from a "monster farm" I created
in an area you cannot get to.

On ultimate or nightmare level this is quite a difficult level.  You have barons
at key locations, plus an extra abundance of other bad guys teleporting into
the elevators and roaming around the building.

The music I included was mixed entirely on a Sound Blaster Pro, so anyone who
can get DOOM to work with General Midi let me know how it sounds.  I tend to
be a little heavy on the kick drum and bass, so thought I would warn you ahead
of time.

Two of the pieces were written with  DOOM or at least a DOOM style game in mind.  The
other one is for comedy relief since it doesn't fit the mood of the game at all.

E1M1

DM Spawns
8
Co-op Spawns
1
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Creative Commons License