Odessa Level 7 ( "6 Keys of Asmod Monks" )
580.13 KB
WAD Type
Important Notes on Odessa_7.Wad 6 Keys:
     IDKFA will not get you to the exit.
     Hitting the space bar will not tell what key is needed. 
     All doors are clearly marked with the color and type of key needed.
        (Blue, Yellow, or Red and Card Key or Skull Key) 
Title                   : Odessa Level 7 ( "6 Keys of Asmod Monks" )  
Filename                : ODESSA_7.ZIP (ODESSA_7.WAD)
To Run                  : 1) Unzip into Doom2 directory      
                          2) C:\DOOM2\doom2 -file Odessa_7.wad
                          3) Start new game(choose difficulty setting)
                          4) type IDCLEV07 to warp to Odessa_7
Author                  : Bob Evans (not the Restaurant)
Email Address           : 103011,623 on Compuserve or
Misc. Author Info       : Previous uploads (,, 
                       ** Note: For downloading any Odessa Levels do a
                          contributor search with 103011,623.
Description             : This wad is one of 15 levels in The Odessa Series.   
                  *If you like it, let me know. If you don't tell me why.*         
                  **  E-Mail me or leave message in Forum  **       
Mission                 : High in a distant Mountain Range nestled
                          among the cliffs lies the Asmod Monk
                          Sanctuary. Legends abound of this sect  
                          and how these monks dabbled in the black arts.
                          It has been many years since the remaining
                          monks abandoned their abode and returned to the 
                          outside world leaving behind the remnants
                          of their trade. Now in the midst of the chaos
                          and turmoil in the world, the sanctuary is
                          once again lit up and the howls and groans
                          of the many demons can be heard throughout
                          the mounatin range.  
                          History states that once inside this castle
                          of darkness, the only way out is to procure
                          the 6 Keys of the Asmod Monks and make good
                          your escape. And history also states you 
                          MUST have all 6 keys. 3 Keys won't do!
Additional Credits to   : id and gang.
                          Nate, Joe, Steve and Jeff.  
                          Jim Flynn for his input on this WAD.

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP07 (Level 7 only)
Single Player           : Yes (TESTED!!!)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes (ALL are implemented)
New Sounds              : No
New Graphics            : Yes 
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch.
Editor(s) used          : EDMAP  1.30  (Jeff Rabenhorst)
                          DETH   3.XX  (Anthony Burden)
                          BSP    1.3X  (Colin Reed)
                          DEUTEX 3.6   (Oliver Montanuy)
                          NWT    1.4   (Denis Moller)
                          RMB    2.1   (Jens Hykkelbjerg)
                          STAT   1.0   (Jim Flynn)  
                          CORELDRAW  3.0
Known Bugs              : None that I am aware of.
* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional

You MAY NOT distribute this WAD file in any format. Available only on
Compuserve for downloading for your personal use. You may NOT use this
Wadfile for any Commercial use for profit or non profit on any CD,
disk or diskette for redistribution without the author's written 

* Where to get this WAD *

FTP sites: None

BBS numbers: None

Other: Compuserve Action Forums ONLY.


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