Names
(Once Again) DeathMatch By Mike
Size
893.84 KB
MD5
9275232134df78d7113e63f03d887c06
SHA-1
0c9d4caf55b7dc06f2733a1f2548571292947375
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Maps
5
 
MAP01, MAP02, MAP03, MAP04, MAP05
*-------------------------------------------------------------*
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|            D E A T H M A T C H   B Y   M I K E              |
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Title (Once Again)      : DeathMatch By Mike                                    
File List               : DMBYMIKE.WAD - The DMBYMIKE WAD file.
                          DMBYMIKE.TXT - This text file.
Release Date            : 08-14-95
Author                  : Michael Lundy
Posting From            : pdjlundy@cts.com (I think, but DON'T
                          e-mail me!)
Email Address           : None.
Misc. Author Info       : I am the author of graphics patches,
                          single player, and deathmatch levels.
                          I've decided to put my hardest and
                          favorite work in this WAD.
Other WADs By Author    : -- The following were used in this --
                          Houses 1.3
                          Mike - Hoboken 
                          Pond of the DeathMatch Crater
                          Cargo Landing Pad 
                          Beavis & Butt-head's House 
                          Two Houses
                          107 new sounds from my mic
                          ----- The following weren't used ----
                          Heretic Textures for DOOM II
                          DF Rifle Patch
                          Gorilla Gore
                          Water Flood & Gorilla Gore II
                          
Coming Soon from Author : Get Your Gun! (A single player level.)
                          Wicked Barons & Spectres (An ULTIMATE
                          DOOM level.)
                          Houses 1.4

Brief Description       : A DeathMatch collection.

Cool Stuff              : + Five new levels for DOOM II
                          + New wall textures
                          + New status bar
                          + New sounds & music
                          + Great Deathmatch play

WAD Info in More Detail : These are five DeathMatch levels I
                          made. It includes Beavis & Butt-head's
                          house. I removed all but three doors
                          from it. I also changed the brick
                          exterior into siding because that's
                          the way it is in the show. I put some 
                          "Dant Dant Da!" music in it. All of 
                          the other levels explain themselves.

Songs Used              : Level 1: "About a Girl" by Nirvana
                          Level 2: "Wherever I May Roam" by
                                   Metallica
                          Level 3: "Smoke on the Water" by Deep
                                   Purple
                          Level 4: "Mother" by Danzig
                          Level 5: "Iron Man" by Black Sabbath

Story Line              : None.

Won't fully work with   : Nothing.

Won't work at all with  : Anything besides DOOM II of any
                          version.

Big Thanks to           : Jason Hoffoss for DMapEdit 4.0.11
                          Adrian Cable for ADE II 5.25
                          Id Software

Additional Credits to   : The Innocent Crew for some graphics.
                          Mark Klem for some more graphics.
                          Oliver Montanuy for DeuTex 3.6
                          Raphael Quinet for DEU 5.21
                          
                          OSCS for NeoPaint 2.2
                          Zink the Dink for EnDoomer 1.0.1
                          Chris Hill for A41_MUS.WAD
                          Mark Cooke for HOBOKEN.WAD
                          ...and the unknown authors of
                          BOXING.WAD, BESTIAL.WAD, MEGADETH.WAD,
                          HOE.WAD

                          
*--------------------------------------------------------------*

* Play Information *

Game                    : DOOM II
Map Number              : MAP01 - MAP05 
Single Player           : Yes. There are monsters only on level
                          five.
Cooperative 2-4 Player  : Yes, but why?
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Only on level five.
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : None
Anything Else Replaced  : Yes. The ending screen.

* Construction *

Base                    : New and Modified WADs
Main Editor(s) used     : DMapEdit 4.0.11, ADE2 5.25, DeuTex 3.6
Other Editor(s) used    : NeoPaint 2.2, DEU 5.21, EnDoomer 1.0.1
                          MS-DOS 6.2 editor, and anything else..
Build Time              : Too much.
Known Bugs              : None at all.
Other Problems          : The player gets his butt kicked on
                          demo 2.
Future Improvements     : Put some of these in Houses 1.4

* Installation *

Unzip the file into your DOOM2 directory. Type CD\DOOM2 [enter]
DOOM2 -FILE DMBYMIKE.WAD [enter]

Required to Have in Dir : Nothing but the WAD.

* Troubleshooting *

I can't think of what could possibly go wrong with this.

* Copyright / Permissions *

Authors may NOT use this WAD as a base to build additional
WADs.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites:  ftp.cdrom.com.

BBS numbers: None.

Other: None.

* Final Note to SysOp/FTP Crew/Or Other People *

You may delete CLP.ZIP, DETHPOND.ZIP, MIKEBOKN.ZIP, and
BNBHOUSE.ZIP

MAP01

DM Spawns
11
Co-op Spawns
4

MAP02

DM Spawns
7
Co-op Spawns
4

MAP03

DM Spawns
9
Co-op Spawns
5

MAP04

DM Spawns
4
Co-op Spawns
4

MAP05

DM Spawns
9
Co-op Spawns
4
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