Names
(Once Again) Houses 1.4
Filenames
houses14.wad
Size
1.78 MB
MD5
ecc59e5f2ee093686fc225c939008d61
SHA-1
3b43e9bdae98f64c1284d9674f5ef8bc643763bc
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
271
Demos
3
Maps
10
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10
*-------------------------------------------------------------*
|                                                             |
|                                                             |
|                     H O U S E S   1 . 4                     |
|                                                             |
|                                                             |
*-------------------------------------------------------------*

Title (Once Again)      : Houses 1.4                                
Release Date            : 10-23-95
File List               : HOUSES14.WAD - The Houses WAD file.
                          HOUSES14.TXT - This text file.
Disk Space Required     : 1.8 megaytes
Author                  : Michael Lundy
Posting From            : I'm not sure with my Winsock software
Email Address           : I don't use email utils with Winsock
Misc. Author Info       : I've built many WADs and hope to come
                          up with an entire episode for DOOM
                          one. It will be among some of the best
                          on the Internet.
Other WADs by Author    : I'm too lazy to list all of them...                       

                          Gorilla Gore
                          Water Flood
                          Get Your Gun!
                          Wicked Barons & Spectres
                          107 sounds from my mic
                          Deathmatch by Mike
                          Another Heretic Cathedral (Shareware)
                          DF Rifle Patch.
                          Heretic Textures for DOOM II.
                          UAC's Last Hope
                          The Abandoned Base of Hellspawn
                          The Lost Training Base.

                          ...Again, I wrote a lot more, but a
                          few were compilations and updates of
                          other ones (i.e. Houses 1.3).

Upcoming WADs by Author : An entire episode for DOOM one. There
                          are three of them out at the moment.

* WAD Description *

Brief Description       : A ten-level collection of houses. I
                          have fixed everything enough to
                          please myself, the perfectionist.
                          
Cool Stuff              : + 10 new house levels ready for
                            deathmatch.
                          + LOTS of new sounds. There is no
                            stupid pistol sound that sounds
                            like someone hit a drum and then
                            whistled, like in HALLS1-9.
                          + Cool new status bar that I made
                            myself. It shows how far a crappy
                            paint program can go. It's too bad
                            I can't make a picture from scratch
                            do that.
                          + Levels 3-6 are self-playable.
                          + Includes Beavis & Butt-Head's house.
                          + ...and more...!
WAD Info in More Detail : A year ago, I downloaded some 32 level
                          deathmatch collections. They had a few
                          houses in them, so I thought I would
                          take most of them and fix them up.
                          After more fixing and adding stuff,
                          this is the latest result. It sure is
                          a lot better than the first version.
Songs Used in WAD       : Level 1: Head Like a Hole - Nine Inch
                                   Nails
                          Level 2: Verse Chorus Verse - Nirvana
                          Level 3: Wherever I May Roam -
                                   Metallica
                          Level 4: One - Metallica
                          Level 5: About a Girl - Nirvana
                          Level 6: Iron Man - Black Sabbath
                          Level 7: ???? - Nine Inch Nails
                          Level 8: Teen Spirit - Nirvana
                          Level 9: Smoke on the Water - Deep
                                   Purple
                          Level 10: Lithuim - Nirvana
Levels Used in WAD      : Level 1: MYHOUSE
                          Level 2: PPALACE (Level 4)
                          Level 3: KURFHSE
                          Level 4: MUD3 (Level 1)
                          Level 5: BLOTWALZ (Level 3)
                          Level 6: BOXING (Level 1)
                          Level 7: STA_ROSA
                          Level 8: TOWNHOUS
                          Level 9: BNBHOUSE (Mine!)
                          Level 10: HOUSE
Story Line              : Have you ever been told, as a kid,
                          "Don't fire rockets in the house!"
                          Or how about, "Quit sawing your
                          brother in half! He's already got
                          negative frags."
                          It probably hasn't happened to you,
                          but now you can run and play in the
                          house now. The double-barreled
                          shotguns await you.
Might Not Run With      : A turd log in the microprocessor.
Big Thanks to           : Jason Hoffoss for DMapEdit 4.0.11
                          Oliver Montanuy for DeuTex 3.6
                          Id Software
Additional Credits to   : Noah Haskel for MYHOUSE
                          Nye Liu & Daniel Bondurant for PPALACE
                          Colin L. Kurfess for KURFHSE.WAD
                          Dave Swift for MUD3
                          Tom Walz for BLOTWALZ
                          Luis Gerardo Reyes Vega for STA_ROSA
                          Matthew Driver for TOWNHOUS
                          Steven Doornbos for HOUSE
                          Zink the Dink for EnDOOMer 1.0.1
                          OSCS for NeoPaint 2.2
                          Mark Klem for CRINGE
                          Chris Hill for A41_MUS
                          Angelito So for VAMUS1
                          Florian Helmberger for ZWIEBACK
                          The Avatar for DMF
                          Sebastian Bacquet for SPECS (in IIE)
                          The Innocent Crew for OBTIC11
                          LucasArts for Dark Forces (Pre)
                          The Byte Brothers for B&B DOOM
                          Steve McCrea for TRINITY(2)
                          Mark Cooke for KEWLIO
                      
                          ...and the unknown authors of:

                          BOXING
                          HALLS1-9
                          UnGOB
                          MEGADETH
                          BESTIAL
                          NIN

                          I credit anything else to the authors
                          of the software, WAD, etc., that I
                          heppened to have used.
                          
*--------------------------------------------------------------*

* Play Information *

Game                    : DOOM II
Level(s) Replaced       : MAP01 - MAP10 
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but the only good levels for
                          co-op are 3 through 6.
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : All
Other Data Replaced     : Yes. I replaced the ending screen and
                          the midi driver.

* Construction *

Base                    : Modified WADs
Main Editor(s) used     : DMapEdit 4.0.11, Deutex 3.6
Other Editor(s) used    : EnDOOMer 1.0.1, DEU 5.21, ADE2 5.25,
                          NeoPaint 2.2, UnGOB.
Build Time              : There has been many updates of this,
                          so I wouldn't know. Estimating from
                          the looks of the WAD, it looks like it
                          would take a maximum of 2 solid
                          months.
Known Bugs              : None.
Other Problems          : None, unless you have a different
                          version of DOOM II and it crashes with
                          a demo problem.
Future Improvements     : Houses 1.5, maybe.

* Installation *

Put the WAD in your DOOM2 directory, bla bla bla!

Required to Have in Dir : Just the WAD.

* Troubleshooting *

Problem: The game kicks me out and says, "Demo is from a
         different game version!"
Solution: Those internal demos were rocorded with 1.9. Why not
          upgrade to that?

* Copyright / Permissions *

Authors MAY use this WAD as a base to build additional
WADs.

You may do whatever you want with this file, as long as you give
credit that the author can easily find in the text file. That
includes those people who don't credit others except their 
friend, who watch Battlestar Galactica, and spell cool as kewl, 
as if they need Hooked on Phonics.

* Where to get this WAD *

FTP sites: ftp.cdrom.com

BBS numbers: None.

Other: None.

* Final Note to SysOp/FTP Crew/Or Other People *

Uhhh.. nevermind.

MAP01

DM Spawns
11
Co-op Spawns
4

MAP02

DM Spawns
4
Co-op Spawns
4

MAP03

DM Spawns
4
Co-op Spawns
4

MAP04

DM Spawns
4
Co-op Spawns
4

MAP05

DM Spawns
4
Co-op Spawns
4

MAP06

DM Spawns
9
Co-op Spawns
4

MAP07

DM Spawns
12
Co-op Spawns
4

MAP08

DM Spawns
6
Co-op Spawns
6

MAP09

DM Spawns
9
Co-op Spawns
5

MAP10

DM Spawns
8
Co-op Spawns
4
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